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One of the most highly anticipated DLC packs for Fallout 4 is the upcoming Wasteland Workshop. It introduces a ton of new features, but none quite like the new option to capture monsters and animals and turn them into pets.
Kotaku did a quick write-up on the new DLC that's due out on April 12th, where it was introduced with a two minute promo video covering some of the new features, including the ability to practically play Pokemon with the wasteland creatures in Fallout 4.
The first half of the video talks about the new settlement features; upgrades that Bethesda has implemented to give gamers more options in how they decorate and protect their abode. We get to see some new traps that gamers can set down within their homes or in surrounding areas to keep raiders, bandits and mutants out of the settlements.
After getting a brief look at the new customization features that Bethesda tossed into Fallout 4, we get to see what everyone came for: Pokemon!
Well, not really. It's not Pokemon per se, but essentially players can capture monsters and animals and keep them in cages. They can press a release button to let them out (which actually just spawns them in front of the cage... this is Bethesda here we're talking about).
For the more dangerous monsters players will need to put down pylons that keep them docile around settlers. This enables players to control certain monsters and use them as defensive mechanisms against intruders.
It easily adds a lot of layers to the Fallout 4 gameplay experience, especially for players who are keen on playing around the areas where their settlements are located.
Part of the fun of the new Wasteland Workshop DLC is that it incorporates the whole capture process of the monsters, which gives gamers a whole new way to play the title and how they approach monsters. It reminds me a little bit of Monster Rancher with the new capture feature... it's also complimented quite well with the ability to pit monsters against each other and NPCs in the new arena battle mode.
The coupling of the monster capturing in Fallout 4 with the new Survival mode should be interesting. Adding in the options and robot building from the Automatron DLC, and you're easily looking at an 40 extra hours of gameplay to get out of Bethesda's post-apocalyptic action-RPG.
After the Wasteland Workshop there will be one more big DLC drop for Fallout 4 that's part of the season pass and it's called the Far Harbor. It's a lot more expensive than the other two DLC packs, clocking in at $24.99. If Bethesda's past DLC packs are anything to go, this should be a significant expansion with a lot of new content to look forward to.
In the meantime, you can look to get your hands on the Wasteland Workshop and practice your post-apocalyptic Pokemon skills in Fallout 4 starting April 12.