A new behind-the-scenes video for Splinter Cell: Blacklist was released by Ubisoft today. This particular video focuses on the art direction behind Sam Fisher's latest covert mission.

Blacklist uses a third-person camera perspective like other games in the series. However, there's a twist here: the game world looks as though it's being viewed through an actual camera. In rainy weather, water will spray on the screen. Lights will create lens flare, or even reflect off the water droplets on screen.

Light and shadows have always played an important role in this series due to the emphasis on stealth. Art director Scott Lee says that they've taken things one step further in this game, making sure that light feels like an actual object. Each light has a "soul"; artificial light, moonlight and sunlight all look distinctly different and play off objects in different ways.

The last subject Lee touched on was Sam Fisher's appearance. The team didn't want Sam to appear superhuman. Sure, he's a government-trained killing machine with hundreds of kills to his name but he's not untouchable. At the same time, he's also very sleek and agile. He resembles the Sam from Chaos Theory rather than his grittier Double Agent/Conviction self.

If you'd rather watch a video of Sam Fisher body-slamming unsuspecting guards, head here.

Blended From Around The Web



Top Games

Gateway Blend ©copyright 2017