Subscribe To Call Of Duty Was Almost Set In Ancient Rome, See The Concept Footage Updates
There's been a lot of backlash since the reveal of Call Of Duty: Infinite Warfare, mainly because of its new setting in space. But according to a recent report, Call Of Duty was almost set in ancient Rome. You can actually see footage from the concept below.
The game would've been mostly in third-person, with only some first-person moments, and players would've fought against a number of different armies, with combat focused on dodging and parrying.
Luckily, Activision backed out for fear of changing the game so much with the Call Of Duty title still attached.
I know a lot of people have been upset about Call Of Duty moving completely into space; I've seen it in forums, on article comments and on social media. But can you imagine if Activision had actually gone through with this idea? It would've no longer been a Call Of Duty game, but something entirely different. And I can guarantee you, not only would Call Of Duty fans be upset, but it would spell out the end of the franchise for sure. Why? Call Of Duty has a certain style, a certain niche it fits: Military shooter. It's always in first-person, there's always zombies to battle somewhere, and it carries a kind of feel for players when they play. And if that were to completely change, ripping away the first-person perspective and completely changing the style of combat and the timeline, well it's not Call Of Duty anymore. It's something else. And while sometimes change is a good thing, like in the case of Resident Evil 7: Biohazard, it's not always good for other franchises.
But thankfully, this never passed the concept stage, so we can just be glad that all Activision wants to do with Call Of Duty: Infinite Warfare is bring it into space. Because now we realize it really could've been so much worse.