Call of Duty: WWII

Sledgehammer Games updated gamers about the status of Call of Duty: WWII's dedicated servers, which had to be taken offline in order to resolve an issue. Well, the servers are now back online and you no longer have to worry about relying on peer-to-peer connections for the competitive multiplayer mode of Call of Duty: WWII.

The tweet was posted on the official Sledgehammer Games account, where it was part of a chain of tweets from the developers offering updates on the status of various fixes that have been rolled out and will roll out for Call of Duty: WWII.

The tweet takes full advantage of the new 280 character update on Twitter, allowing the studio to confirm that the global dedicated servers for the game are now live on all platforms, including PC. The account also suggests that gamers report their issues if they're still having trouble connecting to the game in the multiplayer mode.

Recently, Sledgehammer had to disable the dedicated servers across PS4, Xbox One and PC versions of the game in order to address some connectivity bugs. During this time the developers switched over the connection type from the dedicated hosting servers to peer-to-peer connections. This was not the ideal choice for gamers, but it had to suffice while Sledgehammer fixed the server issue.

As noted in the tweet above the most current one, there were some specific issues that had to be fixed on PC, which resulted in a separate patch needing to be put together and rolled out for PC gamers. The company had began addressing the issue originally over the weekend for the Xbox One and the PlayStation 4, but had to add PC to the mix when a bunch of PC gamers began giving the game negative reviews on Steam due to some serious performance issues.

There is a flood of comments on the discussion threads and in the review section of gamers who continue to have issues with the way Call of Duty: WWII performs on the system. It's a common issue with multiplatform games, given that oftentimes they're ported over from the PS4 to PC, resulting in some performance conflicts. It's a problem usually endemic to big-budget or mid-budget multiplatform titles, since they oftentimes aren't built from the ground up with PC in mind.

Nevertheless, PS4 and Xbox One gamers were happy about the network issues being fixed.

There was a flood of appreciation for the fix, with a few people still requesting help with troubleshooting the online connectivity aspects of Call of Duty: WWII's multiplayer.

Some people were just disappointed that the extended double XP weekend has come to an end. A lot of people love those double XP events in order to level up and unlock new gear. Many were angry about the double XP ending while the dedicated servers were coming back up, because they claimed that they were unable to make good on the event due to the peer-to-peer connections not being stable enough to play through a solid game. Well, all of that should be fixed now that the dedicated servers are back up and running.

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