If you haven’t picked up Bayonetta 2 for the Wii U just yet, your patience is being rewarded with a new standalone version of the game, set to release this February.
According to Nintendo’s Twitter feed, the standalone version of Bayonetta 2 will hit store shelves (and presumably the Nintendo eShop) in North America on Feb. 19. In case that distinction has you a bit confused, Bayonetta 2 originally launched bundled with the original game included in the package. This version of the game will boast just the sequel and, in order to keep those scales balanced, the game will see a budget-friendly new price of just $29.99.
As you can see from Nintendo’s tweet, this re-launch of Bayonetta 2 serves the double purpose of giving gamers a chance to get to know the beloved witch before she pops up in the mascot-fueled brawler, Super Smash Bros..
Back in December, Nintendo announced during a special Smash Bros. Direct that Bayonetta would be one of three new characters rounding out the DLC roster for the popular fighting game. Final Fantasy VII’s Cloud has already been released, with Bayonetta and Corrin from the Fire Emblem series, scheduled to release sometime this February.
Since this re-launch of Bayonetta 2 is happening on February 19, we’re guessing that’s the earliest we can expect those new Smash characters, too, though they’ll probably follow a week or two later.
Since Bayonetta 2 originally launched back in 2014, we’re guessing that most Wii U owners who wanted to play the game have already picked it up at this point. If you’ve been holding out, though – or perhaps you just got a Wii U for the holidays – it looks like February 19 is a day you’ll want to mark on the ol' calendar. No territories outside of North America have been announced yet, so keep your fingers crossed if you hail from other countries.
In case you need a reminder of why the game is such a big deal, here’s a look at the launch trailer. Bayonetta 2 winding up on Wii U exclusively was a big surprise because 1) Nintendo doesn’t do many third party exclusives, and 2) They usually aren’t targeted at a more mature audience. According to critics, it was a sound investment on Nintendo’s part, as the game was very well received.