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Destiny Raid Matchmaking, Private Matches Discussed By Bungie

Destiny players have been asking Bungie for two big changes to matchmaking. The studio addressed both suggestions in their weekly update.

The most complex, challenging content in the game is Vault of Glass, a six-player raid. Unfortunately, it's a bit hard to actually venture into the Vault because there's no matchmaking system in place. Bungie is sympathetic to players who wish they could be automatically teamed up with strangers.

"You don’t need to sell us too hard on the value of Matchmaking at Bungie," the studio said today. "It’s something we helped to pioneer. Yet, we understand its limitations. In the recipe of a Bungie game, Matchmaking has always contributed the ingredient of a team built to play one match of competitive multiplayer. As you’ve probably witnessed in recent weeks (or years), many of those fresh allies have failed to go the distance together."

As Bungie said in the past, they decided against matchmaking for raids because they felt the content was too challenging for a group of strangers. They designed Vault of Glass with tight-knit, coordinated groups in mind. However, some of the players who cleared Vault didn't fit that description.

"Strange tales have reached our ears - tales of total strangers who have banded together to see the Raid all the way through to a triumphant finale."

"Those stories surprise us, but the players of our games always have. The best I can do to answer your question is to let you know that you’ve been heard. We’re having conversations about how Matchmaking might support the more challenging activities in Destiny. It’s a start. Keep sounding off about it, and maybe someday some matchmade Fireteam mates will hear you, too."

I get where Bungie is coming from. They don't want players to get matched up with random idiots and then find themselves wiping over and over in raids. However, the only way players will get better at raids is by doing them. Matchmaking would result in some disastrous raid groups but over time the community would learn and players' chances of success would improve.

The other request with matchmaking concerns the Crucible. Some players would like the ability to create private matches so they can just compete among their friends. Bungie seems receptive to this idea as well.

"I totally get it. I want that, too. I’ll keep bringing it up. In the meantime, I’ll have some dares and challenges to issue to the competitive community. Keep your sights trained on us."

I'd really love private matches, too. Hopefully Bungie will give players the ability to have some unusual rules in these matches, too. Destiny's basic PvP modes are very vanilla, perhaps to make them feel like pure tests of skill. Private matches, where friends are looking to have some fun and are less worried about competitive balance, seem like a good place to introduce some weirdness.

They didn't provide any ETA on either change. Still, it sounds like players pining for these features could get what they wanted in time.

Pete Haas

Staff Writer at CinemaBlend.