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The character animation was arguably the biggest weak spot of Elder Scrolls IV: Oblivion and Fallout 3's visuals. A new trailer from Bethesda shows how they've improved that side of things in Elder Scrolls V: Skyrim.

"We kind of reinvented the whole thing and started with a brand new animation system. From there it was like, what do we do with this?" said lead animator Josh Jones in a new feature on Skyrim's website.

"We have a lot of flexibility in terms of NPCs interacting with the environment, with each other. We have much more complex combat [in this game] than we had before."

The trailer is filled with deathblows the player lands on various enemies. They can be accomplished through stealth, magic, or brute force. It makes the combat seem a bit more life-like. Most RPG's tend to make combat feel like the player is smacking a bag of hit points until it falls over. Doesn't look like that description will apply to this game.

Skyrim will be released on November 11th. If you pre-ordered the digital PC version, you can start pre-loading now.