Subscribe To Evolve's Evacuation Campaign Revealed, Detailed Updates

Turtle Rock Studios released a series of new videos for Evolve, the first-person, asymmetric multiplayer game that pits a handful of hunters against a deadly, ever-evolving mega-monster. The new media assets cover the detailed and expansive Evacuation campaign.

The Evacuation takes place over the course of five days, where each day equates to a different map. Players will have various objectives – both as monsters and as hunters – to complete each map.

If the hunters win a map they'll get a bonus, such as increased weapon buffs or map turrets in the next stage. If the monster wins the map then they'll get a bonus such as a toxic cloud, additional monster minions or other map hazards to work against the hazards.

There's a map image of the way the Evacuation campaign works that you can check out below.

There's also different modes for each map in the evacuation.

Every round will start with 'Hunt' but from there the campaign will randomly evolve into different modes on different maps.

This includes playing through modes such as 'Nest', where players will have to retrieve nest eggs before the monster can find them and hatch them into new minions. There's a really quick video of the 'Nest' mode in the tutorial video below.

There's also a pretty cool mode called 'Rescue', where players will have to rescue injured colonists from the big bad monster. The idea is that the monster has to eat the colonists before they all get rescued.

The 'Defend' mode is probably one of the cooler modes. As mentioned in the press release on All Games Beta...
“This is it – the last stand. Winner takes all. If you’re playing from the Hunter perspective, you’re desperately defending the Evacuation point while the ship is fueling up to escape. As a Monster, you’re leading hordes of Goliath minions as you attack the Evacuation point in waves.”

There are more than 800,000 unique variations of the Evacuation campaign mode. The modes, map rotations, buffs and benefits for each round will randomly change, giving players plenty of replayability and new ways to tackle the maps and objectives. I was worried before about Evolve's replay values, but it looks like they have plans to address that issue.

Evolve is due for release in early 2015. The game is set to undergo beta testing soon but you can keep up to date on all the latest news and information by paying a visit to the game's official website.

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