Everyone is looking at this fall as being another showdown between Microsoft and Sony. Only this time it’s not hardware releases that will face off against each other, but first-party software titles. In one corner there is Halo 3: ODST and in the other corner, the 256-player mammoth known as M.A.G.
To further delineate between the two games we’re doing something a little different here at Blend Games. The staff from Electronic Theatre have joined us to break down which game deserves your vote: M.A.G or Halo 3:ODST. The entire thing will take place over the course of three rounds with one round per week. This week, we cover the topic of Multiplayer Versatility. So without further ado, let’s get this battle started.
Round 1: Multiplayer Versatility
Halo 3: ODST:
BG - Ryan Rigney: When you're talking about a Halo FPS (none of which having ever gotten a Metacritic score below a 90) and a random, bland-looking Battlefield knockoff with a dumb name like M.A.G, the term "contest" really shouldn't come into the conversation. This is a definite case of "Quality Vs. Quantity," as nothing that has ever been shown about M.A.G. has ever generated any response other than "WHOA MAN THAT'S A LOT OF PLAYERS."
BG - William Usher: It’s definitely quality vs quantity, but I don’t know if Halo 3: ODST is carrying the mantle of quality in its multiplayer options. For as far as we’ve all seen it looks extremely generic with a tacked-on horde mode that made Gears of War 2 a game worth playing, which has simply been renamed to FireFight. I’m not really digging it. Still, it carries everything Halo 3 had and that still speaks volumes in favor of ODST.
BG - Mark Barley: Halo is the birth mother of online console FPS's, it's multi-player is the most proven online offering this generation of consoles has to offer. It's ranking system is proven, the matches are well paired, and the lag is almost non-existent with a good connection.
ET – ManPac:The argument for Halo 3: ODST’s multiplayer rests upon the success of Halo 3’s online capabilities as beyond the new Co-Operatively gameplay mode, FireFight, Halo 3: ODST’s retail package will contain an entirely separate disc containing the complete Halo 3 multi-player experience. That Halo 3 remains one of the strongest online console titles this generation will of course help Halo 3: ODST’s online credibility no-end, but in terms of versatility you’d be hard pressed to find another console First-Person Shooter more flexible than Halo 3’s Forge.
It’s no secret that Halo 3’s Forge is one of the series most cherished additions to the console online gaming space, not only giving gamers the opportunity to devise their own maps, but also create entirely new gameplay modes. The infamous Halo 3 RocketBall has become a favourite amongst the growing console mod community and with Halo 3: ODST promising to deliver the complete package – including each Downloadable Content expansion and three brand new maps – it’s highly likely that this community will be reinvigorated by it’s launch this September. When coupling this with the four-player co-operative main campaign, and the brand new survival mode, FireFight, short of supplying fully-functioning Spartan armour there’s clearly no more diverse First-Person Shooter package in the console online gaming spectrum.
Halo 3: ODST Vs M.A.G