Oddworld: New N Tasty Not Coming To Xbox One Due To Indie Restrictions
I kind of feel like at this point there's a boxing match and one guy is like 300 pounds and the other guy is like 100 pounds, and the 300 pound guy is punching on the little guy who has both his hands tied behind his back while wearing a sign that reads 'Please punch me more'. If you don't know what I'm talking about, I'm talking about the Xbox One being stomped so far in the mud with negative news that I'm tempted to send my condolences to Microsoft and a box of soft tissues to wipe away the tears.
Anyway, Oddworld Inhabitants' head honcho Lorne Lanning has gone public as to why the latest game in the long running Oddworld series won't be arriving for the Xbox 360 or Xbox One and it has a little something-something to do with Microsoft's policies for restricting indie studios from self-publishing.
In an interview with Eurogamer [via Forbes], Lanning, the outspoken developer who is probably best known for his verbal tussle with Electronic Arts, stated that...
Well, according to Microsoft it's just policy, Lorne. Nothing personal.
Lanning goes on to sing praises to Sony for allowing indie developers to self-publish on the PlayStation 4 as well as the company waiving certification and patching fees, something that can become extremely costly to developers, which ultimately prevented Fish from updating Fez for the Xbox Live Arcade [via Ars Technica].
Nevertheless, the bird songs from Lanning chimes in nicely with the chorus of chirps from other developers who have nothing but good things to sing about Sony, with the Oddworld Inhabitant stating...
Yes, I agree...I like Octodad, too. It reminds me of Noby Noby Boy in terms of a bat-crazy idea panning out to be a fun and undeniably wacky experience. Space worm elevator for the win.
Oddworld: New 'N' Tasty is set for release on the Wii U, PS4, PS3, mobile devices and PC. Hello to innovation, goodbye to Microsoft. Oh, and here's a video of Octodad for those of you curious about the title.
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