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Just like that, PlayStation All-Stars Battle Royale has jumped back onto our radar, hitting brawler fans with a brand new, massive patch that tweaks the ever-loving hell out of the game’s combat system one final time.
PlayStation All-Stars Battle Royale is, in this writer’s humble opinion, one of the most criminally overlooked games of the previous generation. A four-player melee game in the vein of the Super Smash Bros. and Powerstone series, gamers could pick an iconic PlayStaiton hero and have them duke it out in ever-shifting arenas where it wasn’t odd to see Nathan Drake going toe-to-toe with a demonic ice cream truck driver and a wise-cracking raccoon. The levels were great, the roster was well-balanced and varied and, most importantly, the gameplay was a lot of fun.
It felt to me like Battle Royale was unfairly knocked for two very specific factors, causing many to overlook it completely. The first is the fact that, due to licensing issues, PlayStation “All-Stars” like Crash Bandicoot, Spyro, maybe a Final Fantasy character, etc. were not in the game. In short, some felt that the roster lacked enough icons to warrant a look-see. Secondly, because of the style of gameplay, many simply shrugged it off as a Smash Bros. clone or, even more frustrating, were angered that the combat system was completely different than the game they thought it was supposed to be cloning.
All of those gripes aside, Santa Monica Studio Community Strategist Aaron Kaufman recently unveiled details about a big PSASBR balance patch made to adjust the vast majority of lingering issues involving the game. From special move tweaks to stopping unfair juggles or adjusting certain moves, this is supposed to be the granddaddy patch for the game that, quite honestly, feels like a swan song before sending it off into the wild to finally die.
I still hold out hope that a downloadable sequel may one day pop up but, given the fact that the original sold so poorly, I’m not sure that’ll ever actually happen. It’s a shame, too, as I love these types of smash-up games and would have really liked to see even more downloadable characters and levels.
Speaking of DLC, the final bundle for the game, including Zeus and Isaac Clarke as playable characters and a level that mixed The Unfinished Swan with Medieval, has been discounted this week from 10 bucks down to $1.99. If you never grabbed this last bit of content, now is a good time to add it to your collection on the cheap.