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Ubisoft recently released a new trailer for Assassin's Creed Chronicles: India, the 2.5D side-scrolling, platforming, stealth-action game due out for PC, PS4 and Xbox One starting January 12 as a digital-only download.

As mentioned on PC Gamer, the trailer mentions how players will take on the role of Arbaaz Mir, a member of the Assassins and an enemy of the Templar. The game introduces some new features that weren't present in Assassin's Creed Chronicles: China. You can view the trailer for Assassin's Creed Chronicles: India below.

In their blog Ubisoft explains how the setting for Assassin's Creed Chronicles: India takes place in the middle of the 19th century, 1841 India, during the prominent occupation of the British empire and the battle between the East India Company and the Sikh Empire. The setting, setup and protagonist are all very interesting, but what really caught my attention was the motivations of the protagonist, which are two-fold.

Arbaaz will be hunting down the Koh-i-Noor diamond to keep it from getting into the hands of the Templar. The other task is rescuing his lover, Princess Pyara Kaur, from British villains. PC Gamer was quick to point out the first thing that popped into my mind when I was watching the trailer: this seems like a proper head-nod to the first two Prince of Persia games from more than 25 years ago.

As some of you know, Ubisoft also made the Prince of Persia titles, but it's fascinating to see how there's a very recognizable bleed-over from Assassin's Creed into what the classic 2D side-scroller was all about. There's certainly no complaint from me about that.

The combat also looks to be very similar to the old Aladdin title from Disney Interactive from back in the 1990s – the marketplace sequence with the combat with the soldiers instantly reminded me of the old 16-bit side-scroller.

However, where this latest Assassin's Creed deviates from the classics is that they've included new abilities for Arbaaz to utilize, including the ability to throw around a Chakram, which is a circular, bladed device that can be used to take down enemies. There's also the ability to use the Chakram to distract soldiers in order to get into areas that may be heavily guarded or use it to swing around and climb into hard-to-reach places. The 2.5D design also affords players to sneak into and out of the stage with limited amounts of depth, something that was present in the previous Assassin's Creed Chronicles.

Ubisoft didn't detail the length of the game, but the general atmosphere of this latest title and the colorful palette they've employed to help bring the bustling 19th century India to life is a really cool thing. This is a time period and a region of the world that's very rarely ever covered in games, especially action titles. I would love to see more games set in India. It's almost a shame that this isn't a major Assassin's Creed release, but maybe that will come some time in the future?

You can look to get your hands on a digital copy of the game starting January 12 for the Xbox One, PS4 and PC. Ubisoft has plans on releasing Assassin's Creed Chronicles: Russia shortly thereafter during the early part of February.