Quick Time Events are everywhere these days but Eidos Montreal won't be continuing this gaming fad. They've decided to remove QTE's from Thief following complaints by gamers.
"We're not implementing them," Eidos' Valerie Bourdeau said on the company blog. "To begin with, there were very few instances of QTEs in the game; in fact there was only one in that whole hour-long E3 demo. However, given the strong reactions it evoked in the press and the community, it was an easy decision to do away with them entirely. So we're not doing it. No quick time."
This will be the first game in the Thief series developed by Eidos Montreal, who inherited Garrett from Looking Glass Studios and Ion Storm Austin. The Thief player community was happy to hear that Garrett was coming back after a 10 year absence. The QTE's, like the new voice actor for Garrett, did lead to some grumbling, though.
QTE's aren't the only despised feature that Eidos has axed from their Thief reboot. The game previously had an XP system as well. with Garrett improving his thievery skills throughout the campaign. Players didn't take too kindly to Garrett getting headshot XP bonuses, though, so Eidos decided to remove that progression system. Now Garrett will improve in the traditional way: earning gold through looting so that they can buy more advanced weapons and gadgets.
"We wanted to outline the progression of the player with XP, but it was reducing our motivation to steal," the dev team said in October. "The main goal of a thief should be to gain loot. Garrett is already the Master Thief, so we saw no need to have XP as a core mechanic."
Simply removing bad features from a game doesn't make a good game. Thief will ultimately be evaluated by what's in the game, not what the developers left on the cutting room floor. However, I'm glad that Eidos has some sense of what should or shouldn't be in a Thief reboot. That's encouraging even if it's not definitive proof that Thief will be a worthy successor to the games that came before it. Hopefully they don't add a Horde mode where you fight off waves of locked strongboxes or something.
Thief will be one of the first big releases of next year. The game will debut on Xbox One, PS4, Xbox 360, PS3 and PC on the last week of February.