Blacklight Retribution Latest about Blacklight Retribution Blacklight: Retribution Extended Customization Walkthrough By Will Usher published 9 December 11 PC Blacklight Retribution Closed Beta Begins In November By Pete Haas published 5 October 11 Perfect World Entertainment announced beta details for first-person shooter Blacklight Retribution today. Testing for the Blacklight: Tango Down sequel will begin in November. PC BlackLight: Retribution Has Perks, Control Points, Faster Gameplay By Will Usher published 20 September 11 PC E3 2011: Blacklight Retribution To Utilize DirectX 11 By Will Usher published 6 June 11 Today, Perfect World and Zombie Studios announced that Blacklight will make use of some pretty high-end, nifty features such as DirectX 11 all while running on the Unreal Engine 3. PC 1 2 Archives CINEMABLEND NEWSLETTERYour Daily Blend of Entertainment NewsContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES1Margot Robbie And Jacob Elordi's Wuthering Heights Movie Is Already Getting Backlash For Being 'Whitewashed' 2This Video Of Jennifer Aniston Doing Courteney Cox's Hair Proves Why They Are Comedy Queens And Bestie Goals3Marvel Reveals Terrifying Alternate Designs For The Void In Thunderbolts* And Wow4Dexter: Resurrection's Finale Just Did The Impossible, And I'm Not Even Mad That It Debunked Some Of My Theories5KPop Demon Hunters Star Opened Up About ‘The Greatest Part Of The Success’
Blacklight Retribution Closed Beta Begins In November By Pete Haas published 5 October 11 Perfect World Entertainment announced beta details for first-person shooter Blacklight Retribution today. Testing for the Blacklight: Tango Down sequel will begin in November.
BlackLight: Retribution Has Perks, Control Points, Faster Gameplay By Will Usher published 20 September 11
E3 2011: Blacklight Retribution To Utilize DirectX 11 By Will Usher published 6 June 11 Today, Perfect World and Zombie Studios announced that Blacklight will make use of some pretty high-end, nifty features such as DirectX 11 all while running on the Unreal Engine 3.