5,000 Devs License HeroEngine After Star Wars: The Old Republic Success

By William Usher 2012-02-23 15:25:21 discussion comments
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A game can really sell an engine. If you didn't already know that when Epic used the original Gears of War to sell the Unreal Engine 3 to a bunch of studios, or Crytek using Crysis to sell the CryEngine to a bunch of studios, then you know now.

Idea Fabrik's HeroEngine was mildly talked about as the next big thing in MMO gaming early in the lifecycle of this generation of gaming, but now it's literally becoming the next big thing in the MMO circle now that more than 5,000 developers have licensed the engine thanks to EA and BioWare's massively successful Star Wars: The Old Republic.

According to GameIndustry.biz, COO Neil Harris explained that...
"The number of developers' licenses to create games on the HeroEngine is now more than 5,000. The increase in interest in online game development has been fuelled by the excitement about successful launches last year of MMO games from EA and from Trion Worlds."... "We crossed a major milestone once large games built on HeroEngine proved that our server technology can handle a hugely successful game. This lowers the perceived risk of developers in adopting the HeroEngine platform. HeroEngine crossed a crucial inflection point in terms of its adoption by online game developers."

Star Wars: The Old Republic has been one of the largest MMO projects ever, costing EA more than $80 million in marketing and development costs but easily raked in more than one million players before it was even out for more than a month.

Of course, just because you license the HeroEngine for your MMO doesn't mean that you're going to instantly enrapture a million gamers and your MMO will become a shining beacon of success amongst the turds and failures. It just means you'll have a really snazzy ground-base to work from and you're less likely to see your game crash under various measures of server stress.

For the most part the HeroEngine is receiving positive feedback as a good structure in which to build MMOs and if you're interested in learning more feel free to do so by paying a visit to the Official Website.
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