Hover: Revolt Of Gamers Kickstarter Goes Live
It's hard finding games that break the norm on home consoles. A lot of titles are ho-hum affairs of circulating brownish, military-oriented stories and generic good versus evil stories with corridor-shooting gameplay.
I'm proud to write that Hover: Revolt of Gamers from Fusty Games previously announced for the Wii U, Xbox One and PS4 has a Kickstarter that just recently went live.
The Kickstarter asks for a modest $38,000. They have 31 days (as of the writing of this article) to reach their goal. They currently sit at $17,286. I have no doubts in my mind that they'll hit they're goal within a day or two.
There is a bit of a catch to this game coming to consoles, however: The Wii U version is a stretch goal of $100,000.
In addition to getting a Wii U version made which apparently requires extra time to make good on the system's secret sauce a local multiplayer mode will also be implemented to make good on the Wii U's special capabilities. Local multiplayer would also be pretty rad, as it would add a whole new dynamic of fun to the game.
The standard base game will already include a form of multiplayer via online. It's amazing that we're in a day and age where online multiplayer hubs are cheaper to produce than local split-screen.
Anyway, the multiplayer in Hover is aimed at being a sort of seamless experience where players can take on missions, get joined by friends or join their friends to help complete missions, or race against other players for a bit of fame and glory.
The game's entire design circulates around non-violent gameplay. So you won't have the option or ability to beat the crap out of things like in Mirror's Edge, but it does use a very similar scope of weight, parkour dynamicism and free-movement to help players feel like they're part of a very engrossing and engaging 3D world. However, much like Jet Set Radio or Jet Set Radio Future after it, there will be a strong focus on getting through the environment by pulling off combos and using verticality to scale and race through the city with free-form movements.
Marrying the two games together Mirror's Edge and Jet Set Radio is a brilliant idea and only very few games have attempted such in the recent past. FreeJack comes to mind, but the game's audience was rather limited for the simple fact that it was a free-to-play MMO game and most people don't feel like getting invested in an MMO for their Jet Set/parkour kicks.
The game will also feature a soundtrack designed by Jet Set Radio Future composer, Hideki Naganuma. I honestly can't wait to hear what he comes up with for the game.
Hover: Revolt of Gamers has a ton of potential. I have no doubts in my mind that the three-person team at Fusty Games will hit their goal, but here's to hoping that they can scrap by the $100,000 mark and get a Wii U port in the works. It would certainly be worth it.
You can learn more about Hover or pledge some funds to the cause by paying a visit to the game's official Kickstarter page.
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