Folks who were looking forward to playing South Park: The Fractured But Whole are going to be waiting a bit longer before they can finally join the gang's rag-tag group of superheroes. Ubisoft announced today that the game is once again being hit with a delay.

We generally feel that developers should take as long as they need to in order to release a game that, you know, functions the way it is supposed to. At the same time, though, we can't really fault folks who are starting to wonder if they will ever be able to actually play the latest game from the South Park universe. According to a recent report on Polygon, the game has been pushed back once again and, judging by the size of its new "launch window," we could be waiting another year before the title finally launches.

Expected to come out by the end of this quarter, The Fractured But Whole has been moved to a launch window that ranges from April 2017 to March of 2018. Our initial reaction was, "April isn't so bad." Then we realized that, with a window that's literally a year wide, it's far more likely that we won't be paying a visit to South Park until the far end of that spectrum. If Ubisoft felt like the game's issues could be resolved quickly, we imagine they wouldn't have left the door open quite so wide. Then again, maybe they decided to leave things so nebulous just so they don't have to field "so when is it coming" questions for the next 12 months.

Either way, it's a real bummer to see the highly anticipated game get pushed back yet again. This is only TFBW's second delay but, again, the range is giving us cause for concern. Originally due out Dec. 6 of last year, the game was eventually pushed to sometime during the first quarter of 2017. That didn't really surprise us, as the creators literally laughed on the Ubisoft stage at E3 when a launch date for the game was originally announced.

As the original post points out, the first South Park game, The Stick of Truth, also saw multiple delays before it finally hit store shelves. The final result was well received by critics and fans so, again, developers taking extra time to make sure a game is actually ready to roll isn't necessarily a bad thing. So long as we're not talking about a delay that becomes The Last Guardian-esque, we figure it'll be worth it to wait until Ubisoft and Co. are satisfied with the final product.

We are, of course, open to your thoughts on the delay in the comments below.

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