Sega's Valkyria Chronicles series has always had its ups and downs over the years, but Sega is hoping to get back on track with the recently announced Valkyria Chronicles 4. The upcoming game hearkens back to the original's art-style and aesthetics, and is set to release in early 2018.

The video isn't just a typical announcement trailer, it's a small behind-the-scenes look at the development of the upcoming game. The video starts by explaining the general premise of the Valkyria Chronicles series, which is centered around the constant conflict of a small group of freedom fighters going against imperial forces.

Over the course of the four games leading up to Valkyria Chronicles 4, Sega's alternate history JRPG ended up having some rather distinct missteps. In fact, the missteps with the previous games leading up to this fourth title soured some gamers so badly that they had no interest in any more games.

However, during the video above, the developers acknowledge the discontent that echoed throughout the gaming community. For instance, one of the biggest complaints from gamers was that Valkyria Chronicles 3 completely moved away from the unique art-style that was present in the earlier titles, and that the more generic look really detracted from the overall aesthetic presentation of the game.

Well, during the video above, the developers make it known that the idyllic presentation that originally debuted in the first game will be making a return in Valkyria Chronicles 4, with the water paint filter being one of the core artistic elements present in the upcoming title.

The art-style returning isn't the only thing coming back to the series, though. The turn-based combat is also coming back as well, as players take command of protagonist Claude Wallace and his childhood friends as they'll find themselves facing off against the imperial soldiers, the Valkyria and the harsh winter conditions that they'll have to fight through.

One of the most interesting things about the game is that this newest entry will actually be made available for the Nintendo Switch for the very first time. This will be a real challenge given that the developers at Sega have actually improved the "Canvas" watercolor system to give the game more of a hand-drawn look and to also enrich the shaders with higher contrasts between the shadows and color saturations. How well this will run on the Nintendo Switch is anyone's guess, but we'll find out when it launches next year.

Additionally, Xbox One owners will also be able to experience Valkyria Chronicles 4 for the first time, giving gamers more variety in the available platforms in which to play the game. According to one of the designers in a brief interview on the PlayStation Blog, the game has been in development for the last two years, so it should be primed and ready for an early 2018 release on the PS4, Xbox One and Nintendo Switch barring any unexpected delays.

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