After four long years of development, Quantic Dream's new game, Detroit: Become Human, has finally gone gold. And if you're the type of person who prefers to take a game for a test drive before forking over 60 bucks, you'll be able to get your hands on the demo starting Tuesday, April 24.
Detroit: Become Human is set to launch on May 25, so this week's news that the game is ready to get stamped onto PlayStation 4 discs lines up nicely with that schedule. Quantic Dream co-CEO Guillaume de Fondaumiere recently hit the PlayStation Blog to talk a bit of shop, as well as give readers an idea of what they can expect out of tomorrow's surprise demo.
You'll recognize the scene from the demo if you've been following Detroit's development and promotion, as it has been showed off a number of times already. The chapter is called "Hostage," at it will be available at midnight, April 24, EST. To download the demo, just hop onto the PlayStation Store at the appropriate time and get to downloading.
The nice thing about Detroit is that it's kind of an adventure game, not so different from Telltale romps like The Walking Dead or Batman. Or, more directly, it's not so different from the studio's previous games like Heavy Rain and Beyond: Two Souls. Players will explore the maps, search for clues or items to interact with, make decisions, ask/answer questions of other characters and the like. Just like in Quantic's previous games, your choices will have a direct impact on the outcome of the scene and potentially impact the game's ending as well. That was the long way around to saying that, even if you've seen the scene played a few times, you might very well have a different experience once the controller is actually in your hands.
To help beef up the demo and get players ready for the full launch of Detroit, players will have access to a special Alexa Skill called CyberLife. Through this, players will receive extra information about the world they're playing in, helping flesh out the game weeks before it actually ships. Apparently, the whole thing is capped off with insights as to how your decisions could have led to a different outcome. That sounds pretty neat.
In the scene, players will take on the role of a hostage negotiator named Connor. You're sent into a high-stakes situation where an android has kidnapped the daughter of a powerful family. How you negotiate the scene will determine if the girl survives, if the android survives, if neither survives, or additional alternatives somewhere between. The entirety of Detroit: Become Human will play out in a similar fashion, which should make for some pretty fun conversations with friends about how your experiences differed.