Leave a Comment
Whenever a fan makes a game based on a licensed property owned by a large publisher, gamers always tell them to keep quiet until the project is complete. Why? Because once you make the project known the cease and desist lawyers will come spilling out of the woodwork to shut the project down. For the P.T. For PC fan project made by a 17-year-old gamer using the Unreal Engine 4, the media attention it received eventually reached the offices of Konami, and the publisher had the lawyers pull the plug on the remake.
The news comes directly from the creator of P.T. For PC, Simon "Qimsar" Cromwell, who made an updated post on the GameJolt page to inform the community that the project has come to a halt due to Konami's lawyers stepping in to shut it down.
On the upside, the Konami offices offered the 17-year-old some free merchandise and an opportunity to intern at the studio, which is a huge boon and an opportunity to gain experience for someone so young.
Cromwell explained in the post that he spent 180 hours of work on the PC remake of the P.T. Demo that originally came out for the PlayStation 4 back in 2014. Cromwell combed over every single inch of the demo and used a lot of reference material to recreate the photorealistic horror game within the Unreal Engine 4.
He did manage to capture many of the same elements featured in the demo, even though the original P.T. Demo from Hideo Kojima and Guillermo Del Toro was built on the Fox Engine.
Many gamers praised Cromwell for his work and dedication to detail in order to recreate the demo on PC. However, Konami couldn't allow it to persist.
The big issue is that the final version of the P.T. For PC was nearly complete, and it was already on version 0.92, with version 0.95 originally scheduled to go out on Sunday. However, now the remake won't be going out at all.
There were still some missing textures that needed to be completed, along with a few other tidbits of aesthetics that needed sprucing up, but otherwise it was practically finished.
This is just another attempt by Konami to scrub the net of anything related to P.T. Demo or Kojima's work. Those working at the Konami offices actually enjoyed Cromwell's work, however; they were rooting for him and played the P.T. For PC demo quite a bit. However, once the lawyers caught wind of the project it was all over.
We've seen this happen time and time again. It happened with the 8-bit Legend of Zelda remake, and the Super Mario 64 remake, and even a Halo remake. These fan projects usually always pop up and then get hit with a C&D shortly after becoming popular in the public sphere. The same fate befell P.T. For PC.
On the upside, anyone who already downloaded the project can still play it until their heart is content. Anyone who hasn't downloaded the demo yet is fresh out of luck.