It's hard to believe, but the DOOM series has been opening the gates of hell for 25 years and, to celebrate, Bethesda Softworks has put together a rather rad montage full of demon-slaying action.
Doom first launched on the PC back in 1993, with the original game going on to grace so many consoles that it became something of a running joke. While that torch has been more or less picked up by Skyrim (you can now play it with Alexa!), the original Doom has Bethesda's fantasy epic beat in terms of appearances. From the PlayStation to the Sega Saturn, the Xbox to the PlayStation 3, the original Doom has even been made playable on Apple watches. At this point, I'm pretty sure you could even play the game on one of those fancy graphing calculators we all had to buy for geometry class.
To celebrate 25 years of action, Bethesda put together the above video that pretty much runs through all of the hits. It's got shotguns and chainsaws aplenty, as well as a rocking soundtrack and so, so many gibs. There are also several nice nods to the community peppered throughout, including cosplayers, artists, claymation videos based on the series and more. This isn't so much a trailer for the series' next game as it is a celebration of all the insane action that's come before.
Depending on how you count, there are about eight entries in the main Doom line, with a handful of spinoffs including everything from a Doom RPG to last year's Doom VFR, which put players in the boots of a demon-slaying soldier for the first time.
And, as noted before, Bethesda is far from being done with the series at this point. Doom Eternal was announced during E3 2018, apparently due out sometime in 2019. Bethesda promises that the series is finally bringing hell to earth, which garnered a very excited reaction from series fans across social media. Given how good the kinda-sorta reboot was a few years back, I'm certainly looking forward to seeing how the team decides to continue evolving the series.
It's easy to forget at this point just how influential Doom has been, as a series. While Wolfenstein 3D got the FPS train running a couple years before Doom, I think it's fair to say that the trip to hell is what really cemented the genre as an industry staple. We would have likely never gotten series like Call of Duty or Battlefield had Doom not helped pave the way a quarter-century ago. The game was also a huge focal point for early discussions about violence in the medium which, again, helped pave the way for better regulations within the industry and a better understanding that video games had outgrown their "just for kids" label.
Staff Writer for CinemaBlend.
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