Strategy RPG fans on the lookout for something a little different this week might want to check out Dragon Fin Soup, the highly-anticipated indie romp that launching as a three-way cross-buy title for the PlayStation 4, PlayStation 3 and PlayStation Vita.

We announced last week that Dragon Fin Soup would arrive on PlayStaton consoles as part of the Plus lineup for November. In other words, if you're a subscriber to Sony's premium content service, you'll be able to dive into this brand new SRPG from day one without needing to spend an extra dime.

Sporting lovely graphics and charm to spare, Dragon Fin Soup looks to be an extremely deep and fast-paced experience, put together by a team of just five dedicated folks. You can check it out in action below.



Grimm Bros co-founder Ash Monif recently dropped by the PlayStation Blog to talk about the game which, after three long years of development, will finally arrive this Tuesday, Nov. 3.

As you can probably tell from the launch trailer, Dragon Fin Soup is a 2D top-down affair similar to classic RPG's like the early Final Fantasy games, but plays a bit more like Chrono Trigger. The team has bolted on a strategic, grid-based set of mechanics but, instead of entering a battle sequence every time you run into a baddie, you instead wage war right there on the map. Combat is still turn-based, though, so you'll have to think carefully before charging in with your swords swinging.
Dragon Fin Soup seamlessly blends genres to create a fresh experience: half story-driven tactical RPG and half high-stakes roguelike, with a pinch of crass humor and a heaping helping of murder & madness set in a procedurally generated fantasy world.

From the onset, you'll take on the role of Red Robin, a bounty hunter adventuring across the land of Asura. This mystical land, of course, rests on the back of a turtle...Because reasons.

In his refresher on the game, Monif states that, among other things, the Grimm fairytales provided plenty of inspiration for Shark Fin Soup. So don't be surprised if characters other than Red look awfully familiar.

Also worth noting is the fact that SFS boasts several roguelike touches, including a new procedurally-generated world every time you boot the game up, as well as loads of companions to collect and utilize. Outside of the fighting, you'll also take part in plenty of crafting activities, amounting to what the team estimates to be a 60-hour experience spread across Story, Survival and Labyrinth game modes.

So if games like Call of Duty or Fallout aren't your thing this November, maybe something like Dragon Fin Soup will keep you busy as we head into the holidays.
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