It wasn't too long ago that Gaming Blend had a list of guest characters that would be perfectly suited for the Mortal Kombat universe. One of those characters was Todd McFarlane's Spawn. Well, it appears McFarlane agrees that Spawn would be a perfect fit for Mortal Kombat X.
In an interview with GamerFitnation, the creator of the deadly anti-hero spoke up about the possible inclusion of the iconic character in NetherRealm Studios' upcoming game.
If you have seven minutes to spare and an opportunity to crank up the volume, you can check out the interview with McFarlane in the video interview below from the 2015 Toyfair.
If you don't really have time to listen to the entire interview, the bits you'll want to take away from the interview is that there could be hope of seeing Spawn in the upcoming release of Mortal Kombat X.
When asked about whether or not we could see a new game starring Spawn or whether or not he'll appear in any new games, McFarlane stated...
“I need the brand of Spawn to be bigger than it is right now.” … “We actually have this short deal with [Warner Bros] so they might put him in there. But after the movie we'll pick and choose and do some really cool stuff.” “I'll be doing the movie. [...] I'll write, produce and direct it and we'll see where it goes from there.”
McFarlane later mentions that the deal they have right now allows the studio access to Spawn for a few games. However, Spawn won't be appearing in Injustice 2, the sequel to Injustice: Gods Among Us.
According to McFarlane, there's a window of time for NetherRealm and company to use Spawn in a few games, so it's entirely in their ballpark if they want to use Spawn.
Really, there wouldn't be a better time to have the undead character appear in a Mortal Kombat game. He was really unsuited for the more tame atmosphere of Namco's Soul Calibur, in which he appeared as a guest character on the Xbox version of Soul Calibur II. Spawn couldn't do the ripping, shredding and murdering that he's known for.
In Mortal Kombat X it would be a perfect opportunity to help reintroduce the character to the gaming world in a really big and visually impactful way. Also, Spawn would be dead-on perfect for the new three-variation fighting style system that NetherRealm is employing for the newest game; Spawn could have one style focusing on his chains as grab and pull moves for mid-screen control, or his green necroplasm for long-range projectiles, or his cape and spiked gauntlets for close-range combat.
I mean, saying Spawn would be a perfect fit for Mortal Kombat X almost feels like an understatement. NetherRealm would be kind of silly to pass up the opportunity – especially while they have open access to the rights of the character – to include Spawn as a guest fighter in Mortal Kombat X. But as McFarlane said, the ball is in the court of NetherRealm and Warner Bros. So we'll see what they come up with.
Mortal Kombat X is due for release on April 14th for the Xbox One, Xbox 360, PS3, PS4 and PC.