PC gamers haven’t just been getting the shaft as of late with all the DRM and piss poor ports, they’ve been getting duped into believing that they’re paying to experience a game at its highest quality, even when they can’t. I mean the reason a digital-download game on PC is $60 as opposed to the boxed retail version of a $60 console game is that you’re paying for better support, graphics and gameplay depth that couldn’t fit on the home consoles…right? Right?!
Apparently RAGE was developed from the ground-up with consoles as the lead platform, which is full of irony given that it’s running on next-gen middleware that is latently foregone on the console version of the game. Still, for PC audiences you would think that the high-end id Tech 5 engine would at least be put to some good use right out of the box, but apparently that wasn’t the case with RAGE.
John Carmack tweeted that a new patch is on the way [via Blues] to alleviate the blurry textures PC gamers have been complaining about. I mean, who wants to look at sub-HD Xbox 360 quality textures on a GTX 580 running at 2650 x 1600 on a 30” monitor? Yeah, exactly…no one.
The tweet and follow-up tweet from Carmack states that…
"We have a bicubic-upsample+detail texture option for the next PC patch that will help alleviate the blurry textures in Rage."… “Our first test of a higher res page file didn't help much, because most source textures didn't actually have any more detail."Oh burn. The last part kind of gives it all away because you’re not going to use more detail on a texture if it’s already being scaled for a low-end system. It’s puzzling that he would give that part away considering that one of the big appeals for trying to sell the game to the PC audience is that RAGE would be a next-gen experience (i.e., much in the same way that DICE and EA are marketing Battlefield 3 as a next-gen experience for PC users).
If you’re interested in the console version of the game you might want to check out Pete’s review of RAGE right here. If you’re interested in the PC version of the game, it sounds like you do better waiting for the patch to go live before taking the $60 plunge.