Capcom's upcoming cyberpunk-thriller Remember Me is shaping up to be a sort of futuristic version of Assassin's Creed meets the cybermacy of Eidos' Deus Ex. Given the game's Parisian aesthetics fused with future-noir technocracy, the music needed a very special flair to capture both the human elements and the technological ones.

French music composer Olivier Deriviere takes his talents and applies them in an interesting way for the upcoming city-scaling title Remember Me. It's a very divergent game from the normal outings of Capcom and it required a very special kind of music to match the story, the character development and the beautiful French settings. Check it out in the behind-the-scenes video below, courtesy of Gametrailers.

To be completely honest, it was really, really hard to get a gauge on the musical tones for the game. I remember the little dev diary clips for Austin Wintory's score for thatgamecompany's Journey and it was so easy to get a grasp on the musical direction for that game. Then again, it was a lot easier to get a grasp on Journey.

I still fully don't know what Remember Me is about or have a grasp on the entirety of its gameplay mechanics. I suppose that's a good and bad thing because the May release date is fast approaching and there's still a lot we just don't know about the game.

Still, I'm hoping the developers do some real justice to the sort of modernist Parisian style cyberpunk setting. It's not often we get games that properly explore the artistic themes in the way that they should be explored and a lot of times the games are left feeling hollow or ineffectual at living up to their full potential.

You can look for Remember Me to launch for the Xbox 360 and PS3 this May. To learn more about the game feel free to visit the Official Website.

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