Subscribe To Rise Of The Tomb Raider Gameplay Trailer Braves A Dangerous Mountain Updates
The newest gameplay trailer for Rise of the Tomb Raider was unleashed during Microsoft's E3 press conference this past week. The video footage contained Lara traversing up and across a dangerous mountain while an avalanche proceeds to take place.

The segment from the gameplay trailer is full of manufactured dangers, almost identical to the Hollywood set-pieces Naughty Dog is known for with Uncharted. Check it out below courtesy of GamesHQ Media.

The trailer moves along at a swift pace once Lara and her companion make it out onto the face of the mountain and begin their vertical ascension.

Things start off pretty tame, with Lara attempting to leap across various chasms to get to the top. It almost seemed like she was definitely going to lose her partner a couple of times as the snow and ice started piling up and falling with vicious intent toward the duo, but shockingly enough he lived to run off to safety as Lara pressured on toward her location.

Briefly we see how the player will control her through these tightly woven scripting sequences where she climbs, falls, jumps, leaps and claws her way through various obstacles; and in between all of that are sprinkles of quick-time events, very similar to the 2013 release of Tomb Raider.

After separating from her partner and sliding through an ice tunnel that nearly leads to certain doom, Lara then has to hop across some falling rocks. It all looks quite spectacular.

One thing did kind of irked me while watching it: the running animations and character speed looked slow and a bit awkward at times. It looked like she was taking small steps and as if the character was trying to gain speed but just couldn't. Maybe it was just this segment and the whole icy surroundings that made it look that way.

I did like how they gave her snow-treading animations when the snow reached above her knees. It gave the game a much-needed feel of weight and desperation.

The snippets at the end of the trailer seem to show Lara eventually moving toward warmer climate, similar to the original Tomb Raider reboot. Don't expect her don the short-shorts, though. That ship has sailed, mostly since Crystal Dynamics likely won't want to offend certain groups.

We do see that Lara goes a bit primal and has to hunt animals. I do wonder if the hunting will be a bit more open than it was in the original Tomb Raider reboot? The game originally let on that hunting would play a big part in the game but it really didn't.

Rise of the Tomb Raider is due for release this holiday season for the Xbox One and Xbox 360 as a timed exclusive. No release date or window has been set for the PS4 version of the game.

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