Subscribe To Secret Ponchos Gets Graphics Upgrade And 1080p, 60fps Makeover For PS4 Updates
The upcoming game for the PlayStation 4, Secret Ponchos, from Switchblade Monkeys, is going for the Holy Grail of eighth gen gaming: 1080p at 60 frames per second. The team claims they've achieved this goal while simultaneously upgrading the assets of the game thanks to the PhyreEngine.

According to an interview conducted with iGameResponsibly, Secret Ponchos will be going for the big guns, the golden chalice, the bronze ring, the glowing hearse, the white stallion... 1080p at 60fps when it launches on the PS4 later this year.

Developer Yousuf Mapara spoke to iGR about Sony Computer Entertainment's proprietary PhyreEngine and how Sony was giving out the engine for free for their developers to use and maximize the efficiency of software output on the PS4, saying...
“The performance was really good on Phyre, so we got to upgrade all of our assets. The programmers were rebuilding and we noticed it was running really great, so we decided to just max all of our assets, and were still running a silky smooth 60FPS with 1080p resolution.”

“Their R&D team became our friends”

This is great news and shows a strong sense of commitment from Sony toward their exclusive line-up of titles for the PlayStation 4. All too often, it's easy for platform manufacturers to throw out a system and let it flounder until third-parties step up to the plate; Sony isn't waiting for anyone to step up to the plate.

Interestingly enough, Sony's proprietary toolset is already complete and being put into the hands of developers, as noted by Mapara during his conversation with iGR at this year's Game Developer's Conference.

On the opposite side of the fence, Microsoft is just starting to get a hang of their junk as if they're a prepubescent trying to learn how to spank their own monkey. Their toolset for the Xbox One is coming along very slowly, and while the company is improving their SDK for the Xbox One, the reality is that their so-called “secret sauce” in the form of DirectX 12 won't be arriving until holiday 2015.

I can't imagine Sony sitting around and twiddling with their thumbs like a retired vet waiting for the grand-kids to come around so they can spiel about old war stories. Sony is shooting off at the moment to any and everyone who will listen because they want that install base growth and they want to ensure that the PS4 is the best platform to game on during the eighth gen.

Sony shouldn't get too comfortable where they are, though, because they will get some serious competition beginning May 30th.

As for Secret Ponchos... the multiplayer, western combat game could be an interesting little gem to help flesh out the mid-budget library of the PlayStation 4 in between the AAA releases. Sony, more than both Nintendo and Microsoft, have done an excellent job of fleshing out their library with mid-budget titles in between the blockbusters. It's a great strategy that seems to be paying off in a big way.

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