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At the Star Wars Celebration convention in Anaheim, California between April 16th and April 19th Electronic Arts and DICE will unveil some new details on Star Wars: Battlefront. What kind of details? Well, it will be the official gameplay debut.

According to a post on the EA Star Wars portal, the EA Star Wars community team wrote...
“It seems like such a long time ago (at an E3 press conference far, far away) since we announced we were working on Star Wars Battlefront. Last year, we promised you would “See More in Spring 2015”. Spring is coming.”

“We could not think of a better or more appropriate place to debut the game officially for the first time than the premier event that celebrates the Star Wars universe and the legions of fans who have fallen in love with it.”

It was way back in 2013 that we first learned that EA had managed to get their hands on the Battlefront license and that they would be handing the development duties off to the tried and trusted talent at DICE.

At E3 2014 we received a few more glimpses at what DICE had in store, but no gameplay and no actual feature roll-outs for the title.

This vagueness left gamers questioning what route DICE would take with Star Wars: Battlefront, especially given that it will be running on the Frostbite 3. The big question is if this new Battlefront will be closer to what Free Radical had envisioned with planet-to-space battles in a massive arena with no loading screens, or if it will be more like Battlefield 3 and Battlefield 4, where players will have contained maps spanning the likes of familiar and exotic locations from Star Wars lore?

Unfortunately, we just don't know. Part of me is excited while another part of me is fearful for what might come out of it. The big issue is that we know DICE can push the boundaries on graphics, but could it mean more limited gameplay due to the limitations of the Xbox One and PS4? We also know that DICE can go all-in on the gameplay when they need to, but could that come at the expense of what some people might consider to be “next-gen” graphics? It's all a toss-up right now.

I do find it funny because we have a studio like Cloud Imperium Games sitting back and laughing at not having to deal with the kind of limitations that DICE has to deal with. Star Citizen is being made to take exclusive advantage of high-end PCs, so space battles, planet battles, skirmishes and inter-planetary combat is no sweat off their backs. With Star Wars Battlefront, there's going to have to be concessions made somewhere for the home console release, but until EA rolls out all the details we just won't know what sort of give and take scenario they'll present to gamers at the Star Wars Celebration in Anaheim, California.

One thing is for sure, DICE won't have to worry about Star Wars: Battlefront being held back by the Xbox 360 and PS3. According to a tweet from EA, the game will be eighth-gen only.

If you were worried about cross-gen limitations, at least that's one worry you can scratch off your list. Star Wars: Battlefront is due for release on the Xbox One, PS4 and PC this holiday season.
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