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Bluepoint Games, the developer of the Xbox 360 version of Titanfall, had to make some sacrifices to get the Xbox One/PC shooter to run on a last-gen console. One noticeable difference will be the game's framerate.
"The game looks great, sounds great, and above all it plays great. There are of course some differences that are due to the technical limitations of the hardware - for example, the game runs above 30fps - but the experts at Respawn worked with us to ensure that all the intense, 6v6 wall-running, titan-dropping action is there," said senior producer Daryl Allison on the official Titanfall website.
The Xbox One version of Titanfall, by contrast, ran at about 60 frames per second. However, the game dipped below that at times. In very intense moments, like a fight between multiple Titans, frame rate can drop to the mid-30s. If the baseline Titanfall Xbox 360 frame rate is already in the mid-30s, how's it going to hold up during sequences that make the XB1 version buckle?
Allison didn't mention the resolution for the Xbox 360 version. The game runs at 792p on Xbox One. Presumably the 360 version is below that but how far below? I guess we'll have to wait until the game launches on that console to find out.
While it may have technical differences, the Xbox 360 version will ship with the same content as the other versions. Players will be able to fight on 15 maps in five game modes. They'll unlock abilities and equipment for their character and Titan. Check out our review to find out what we thought about the gameplay.
Titanfall on Xbox 360 was supposed to launch alongside its PC and Xbox One counterparts on March 11th. However, the game was delayed on 360 twice. Allison said that the team at Bluepoint simply "needed more time" to polish the game for the last-gen console.
"EA and Respawn made the right call and the extra time has paid off. Titanfall on the Xbox 360 is definitely a game that Bluepoint Games is proud of, and we’re excited for you to get your hands on it."
Titanfall will debut on Xbox 360 on April 8th. Some retailers have already begun shipping out the game. However, the official Titanfall Twitter account says that the Xbox 360 servers won't be turned on until launch. That means the game's essentially unplayable until the 8th because it's online-only.
In spite of the later release date and inferior performance of the Xbox 360 version, it could end up selling better (in the short term) than the PC and XB1 versions. The Xbox 360 isn't the lead platform for the game but still has over 80 million players, many of whom are shooter fans. Microsoft was hoping that a lot of them would upgrade to the XB1 for Titanfall but there's probably many that didn't because they can just buy the game for their current console.