How Borderlands 2 Plans To Better Its Predecessor
Author: Zak Islam
published: 2012-04-22 11:48:00
Some Borderlands fans have voiced their concerns on how the sequel seems to feature too many similarities to its predecessor. Developer Gearbox Software has, however, allayed fears by given their stance on how Borderlands 2 will ultimately better the original.
"You can probably feel a lot of the more nuanced things when you're playing, but one of the big goals was to keep that core experience of the loot and the guns and the character classes. It's a great formula that works. But what you can do is change how that experience is delivered and how it feels when you travel through the world. What you do is change the mission system, which is essentially what it's all tied back to. That's how you go through the world and how stories are delivered to you," VP of marketing Steve Gibson told Digital Spy.
Continuing further on how Borderlands 2 will specifically be differentiated from its predecessor, Gibson stated: "In the first Borderlands, [an NPC] gives you a destination, you go to it, you do your thing. Then you come back and check it in and that's it. But now, the mission constantly changes and you keep getting new destinations. You have a sense of adventure where you never know your final destination. You just know you're going to keep going instead of keep checking back. It feels like you're constantly moving forward and the delivery of this story is happening better now with NPCs who actually move."
Despite initial skepticism of bringing in a new IP to the market in a genre that was and still is filled to the brim with mediocre titles, Borderlands managed to deliver a pleasant surprise with its unique take on implementing RPG-inspired gameplay and an artistic visual style into an experience. Its critical response wasn't too shabby either.
Analyst Michael Pachter had once said Borderlands was sent to die with blockbusters such as Call of Duty: Modern Warfare 2 standing in the way. While Activision's shooter went on to sell over 20 million units, Borderlands managed to also become a commercial success with over two million units sold.
Will Borderlands 2 mirror the success the original enjoyed? We'll have to wait and see until its launch in North America on September 18th and 21st in Europe on the PS3, Xbox 360 and PC.
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