Loading Human Runs On Unreal Engine 4, Coming To PS4's Project Morpheus
Untold Games has managed to make a pretty big dent in the world of gaming... specifically, console gaming. Their new title Loading Human, will be making its way to Sony's PlayStation 4 and the new VR headset, Project Morpheus.
There's a demonstration video of the technology, previously running on the Unity Engine but recently upgraded to the Unreal Engine 4. You can check it out below.
As far as a story goes, it was mentioned in the press release...
”The new storyline, set in the year 2185, will immerse players in the memory fragments of young adventurer and scientist, Prometheus. The action starts at his father's North Pole research base where Prometheus will begin his training that will see him guide the spaceship Origin toward the Quintessence – a dark energy source found within the distant Eagle Nebula.”
The game makes use of motion controls and positional head-tracking. This means that you can look around with your very own head movements, use your own hands to open, close, pick up, drop and interact with things.
I hate to say it, but this is the sort of game that the Xbox One should have received. It's a shame that Microsoft's forced-focus on Kinect has no games in the public-view pipeline that actually makes use of the device. Right now it's only good for yelling at your TV and for the NSA to watch you partake in sexually explicit activities... either with someone else or by yourself.
Flavio Parenti, CEO of Untold Games commented about the revamped vision of Loading Human, saying...
“It is exciting for us to finally be able to introduce the world to the complicated love story of Prometheus and Alice, as well as transfer development to the new Unreal Engine 4. We hope that gamers will support our Loading Human Kickstarter campaign and join us on Prometheus’ journey, exploring the new potential on offer with VR gaming and Unreal Engine 4.”
Then again, announcing Loading Human for the PS4 was probably for the best. There's no way anyone would want to play the game at only 810p... or worse yet, 792p.
The game won't be due for release until next year... February, 2015 to be exact. So there's plenty of time for the game to achieve the kind of graphical excellence and resolution that PlayStation 4 gamers have come to expect from their titles.
Right now the title is still just under $9,000 out of $30,000 total that it needs to become a reality. If you want to see this game make it to a PlayStation 4 console near you, feel free to pay a visit to the official Kickstarter page.
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