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Call of Duty: Infinite Warfare has not had an easy go of it in the gaming community. Gamers have made their voices very vocal about the newest FPS, and Activision and Infinity Ward have been attempting to explain why the game might be worth it, especially in regards to its story.
According to Gamespot, at a special press briefing about Call of Duty: Infinite Warfare, they were told that the story takes a lot of the concepts of gritty war dramas but sets it in space. They were inspired by films like Saving Private Ryan and Black Hawk Down, and they wanted that level of grit to shine through in a sci-fi drama.
Game director Jacob Minkoff explained in more depth how they approached the story and what they wanted to do differently this time around, saying...
Bringing that gritty, authentic military feel to space--it's been done in other media, but it really hasn't been done in video games, [...] I've been waiting for that game for like 20 years. Nobody's made it. So we just had to go and make it.
As much as some gamers might want to disagree with Minkoff, the reality is that a realistic sci-fi shooter hasn't been made... yet. I don't really know if I would consider Call of Duty: Infinite Warfare a bastion of realism, though. The game still maintains the formula that helped put it on the map in the first place: that includes fast-paced shooting, tons of enemy AI that spawn out of nowhere, and lots of brutal melee kills.
Narrative director Taylor Kurosaki followed up on what Minkoff said, and reiterated that it was still about boots on the ground, even if it wasn't on Earth, saying...
The way that these stories, the good ones anyway end up, it's guys putting on boots and grabbing a rifle and being boots on ground--in this case, sometimes the ground may not be on Earth,
The game's story centers around Captain Reyes, who starts off as a regular soldier but is then promoted to the position of Captain after his commanding officer is killed in action. This is being hailed as one of the first times that players will be a commanding officer in a Call of Duty game. Exactly what that entails? We don't know just yet. Activision and Infinity Ward haven't completely spilled the beans on every aspect of the story, but they haven't been shy in talking up Kit Harington's role as the villain in this newest outing in the series.
Harington will be a charismatic "face" of the Settlement Defense Front, a supposedly evil organization making life hard for the non-settlers.
Narrative director Kurosaki worked with both Kit Harington and famous British filmmaker Guy Ritchie to help bring Call of Duty: Infinite Warfare's story to life.
So far, the only thing we've seen of this newest entry in the military action drama is the announcement trailer and the E3 gameplay demonstration. Both trailers do a poor job in explaining the story behind the game, but they definitely highlight the space-age technology that will be at the disposal of players, including spaceships, robot mechs, grappling hooks and jetpacks.
Activision and Infinity Ward will have their work cut out for them convincing gamers to pick up a copy of the title later this year. Right now Call of Duty: Infinite Warfare has one of the most disliked trailers of all time on YouTube, so the audience is not digging this new sci-fi title at all.
You can look for Infinite Warfare to launch for the Xbox One, PS4 and PC on November 4th, 2016.