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The Xbox One X officially becomes available on November 7th, but ahead of the release for Microsoft's latest hardware some of the tech industry's most trusted voices had an opportunity to get some hands-on time with the powerful tech and share what they thought about it.
In a tweet by Engadget, the tech outlet summed up the experience with the brevity of just two sentences, acknowledging that the console "keeps up" with the likes of some gaming PCs, but it'll only really attract the more "hardcore gamer". This is due to the fact that the system doesn't have any exclusives at the moment, and it's more-so for supporting legacy software and current-gen exclusives and multiplatform titles for the Xbox One and Xbox One S, such as Call of Duty: WW2 and Assassin's Creed: Origins.
CNET also rounded up their thoughts about the console, saying that on paper it blows the original Xbox One away, but that the downside is the $500 price point and lack of exclusives...
Xbox One X lays a credible claim to the title of most powerful game console ever, but it has an uphill battle for your gaming dollar, especially if you already own an original Xbox One.
The CNET review also points out that there's noticeable sharpness in resolution and texture rendering for games running on the Xbox One X. There's also the improvements to the frame-rate stability, something that was mentioned when comparing games like Gears of War 4 between the older generation of the Xbox One and the latest generation of the Xbox One.
Techno Buffalo rolled out similar sentiments in a tweet that didn't require 140 characters to characterize Microsoft's latest high-end console offering. The outlet figures it has a bright future ahead of it thanks to the high-end tech under the hood, but it's a tough sell right now because it has no exclusives.
Rolling Stone spent a lot more time combing the features of the Xbox One X, up and down, left and right, to and fro. The review for the system is as extensive as it is exhaustive, but it covers the pros and cons like other other sites, detailing how Microsoft has a system designed for future proofing games, and how gamers will be able to enjoy their current library of Xbox One games, some Xbox 360 games, and possibly OG Xbox games with XBX enhancements, such as 4K and HDR support.
The review, however, points out that the massive download sizes for 4K-ready games is a massive stumbling block, especially with some game downloads totaling between 100GB and 150GB, something that won't sit pretty on your monthly data usage for broadband companies that have strict overage policies. The review is more glowing than glower, though, and rounds out by suggesting the system for people willing to pay the price...
[...] it's unclear if Microsoft's pivot to power and to legacy will be a turning point in this console generation, or if it's just a cool way for Xbox owners to experience their collection and the games to come. For players with 4K televisions, or who want the best possible console experience for third-party games, Microsoft has created the hardware to find it --- assuming you're willing to pay the price.
With the launch taking place this week and with some games supporting native 4K rendering and HDR output, it seems as if the Xbox One X is positioned to target those with a budget for expensive tech toys looking to improve their existing Xbox library of games.
The general consensus from most review sites and tech enthusiasts is that the Xbox One X packs a real punch in the performance sector, but Microsoft is seriously going to need some noteworthy software to justify the price point.