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The full Gamescom 2015 gameplay trailer for Rise of the Tomb Raider has been made available to the public. It's a 13 minute playthrough of some thrilling action that takes place across the sharp edges of a cliff all the way into the inside of a deadly tomb.

You can see the full video below as spotted by VG247.



The demo actually does something that we really wanted to see in our quick list of things we were hoping would be announced during GamesCom. On the list Rise of the Tomb Raider was the one game where we wanted to see more raiding of the tombs.

Crystal Dynamics delivered.

We actually get to see what the tomb raiding looks like in Rise of the Tomb Raider. This gives gamers an idea of what the dungeon-like levels will be like as Lara attempts to uncover their secrets and discover what hidden dangers lie within.

In the previous game – the 2013 reboot of Tomb Raider – one of the biggest complaints was that it didn't feature many tombs and didn't feature a lot of raiding. It's true that as an origin story majority of the game centered around Lara growing stronger and encountering many of the horrors of wilderness survival for the very first time. Actually raiding tombs for hidden treasures and lost artifacts weren't even an afterthought in the first game. It was just mostly absent.

For Rise of the Tomb Raider we see that Lara appears to have a discernible foe she'll be going against as well as plenty of opportunities to actually go treasure hunting.

The game manages to still separate itself from Uncharted by focusing more on the platforming and the platforming puzzles. Both games still borrow heavily from the Indiana Jones paradigm but at the same time we can see where Uncharted is more focused on the action-oriented fisticuffs and shooting, where-as Rise of the Tomb Raider dabbles more in platforming puzzles and exploration.

In fact, a large portion of the video above is Lara actually exploring the tomb/cave as opposed to just running through. It actually gives the impression that she's there to explore as opposed to just blowing things up and killing people. It's smart of Crystal Dynamics to take this route for the game because first of all it hearkens back to the older Tomb Raider titles that laid the foundation for the series, and second of all it helps separate this game from Naughty Dog's Uncharted 4, where comparisons are bound to be made.

Rise of the Tomb Raider will launch exclusively for the Xbox One and Xbox 360 on November 10th, 2015 later this year. In early 2016 the game will launch on PC and later into 2016 the game will launch on the PS4.
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