CD Projekt RED's upcoming RPG Cyberpunk won't just be The Witcher with chip implants. In a question-and-answer session with gamers, the studio said that the futuristic RPG will differ dramatically from its past work.

"We definitely want to give players way more freedom with customization of the main protagonist then they had with Geralt in The Witcher series," said CD Projekt community manager Marcin Momot in the Q&A. "We are planning on letting them change their statistics, equipment, implants and much more."

Cyberpunk is based on a pen-and-paper role-playing game of the same name. The pen-and-paper game is all about creating your own character and embarking on various missions in a near-future where cybernetic implants and cloning are a reality. There's no set protagonist like there is in Witcher. It makes sense, then, that the video game adaptation would give you a lot of customization options.

Like its pen-and-paper counterpart, the CD Projekt's game will let players choose a "role" (essentially a character class) that gives you special abilities. You then have a choice of what skills to develop around those abilities. Momot says that they want the character customization to influence the plot. He doesn't explain how exactly this would work, though. He might mean that, like Deus Ex, Cyberpunk will present players with multiple solutions to each mission to accomodate the different abilities their character might have.

Player freedom will extend beyond character customization. Momot describes Cyberpunk as an "open, living world." The plot will take players through the streets of the fictional Night City and eventually across the globe.

CD Projekt has yet to announce a platform or release window for Cyberpunk.

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