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Amid all the hoopla over Blizzard's announcement that Overwatch is coming to home consoles and will be releasing in the spring of 2016, Gearbox Software let slip a bit of news about their own cooperative first-person shooter, Battleborn. The game has been delayed to May 3rd, 2016.

Over on the Battleborn website they have a post up explaining that the game will not be releasing in February as they initially intended, but instead will launch in May.

The post keeps it short and snappy, stating...
Battleborn is now launching May 3, 2016. We at Gearbox are feeling energized by the data of our Closed Technical Test, and the additional time will allow us to better act on the feedback for Battleborn competitive and cooperative play when it releases.

The open beta for Battleborn is also scheduled to go live next year. Gearbox has been keeping a fairly close lid on the game despite its release fast approaching. They've taken an opposite approach to promoting the game in comparison to what Blizzard has done with Overwatch.

Both games are extremely similar to one another, with them being colorful, team-oriented first-person shooters with MOBA-esque skill and talent setups designated to give each character their own individual look and play-style.

The big difference is that Blizzard has been releasing new beta videos and character profiles throughout the past year for Overwatch. Gearbox has not.

Instead, we only really see Battleborn at major gaming trade shows. Otherwise the game just kind of slips under the radar and is referred to as the game that's similar to Borderlands but not quite as cool.

I think part of Gearbox's biggest problem is trying to create an identity for the game that stands apart from their past Borderlands games and Blizzard's upcoming Overwatch.

Right now the game seems to be stuck in promotional limbo. It hasn't quite had the marketing behind it that Blizzard's title has and it hasn't really done enough to stand out on its own merits apart from other shooter games. Part of the problem is that it's essentially a cooperative shooter but without any of the customization or weapon selection offered in a game like Borderlands.

The plot centers around a group of unlikely alien races all coming together to fight a single foe who is bent on controlling the last star in the galaxy. Players will be able to select from 25 different characters, each with their own unique skills and abilities that can be upgraded throughout a match.

The gameplay is almost identical to Overwatch, but instead of simply fighting against other players in team deathmatch, the game also offers a cooperative campaign across various maps where players will have to work together to complete objectives.

Of course, if gamers aren't into working together or doing any kind of a campaign mode, there are competitive modes as well where players can exercise their FPS expertise against other players in standard arena modes, base capture modes and a base destruction mode.

You can look for Battleborn to launch on May 3rd in 2016 for the PS4, PC and Xbox One.