Lionhead Studios, the former home of the great Peter Molyneux, has managed to release some new footage of a game you won't be able to play. The title is (or was) called Ink Quest. The game featured a young girl traveling through a paper world and discovering new kinds of adventures.
Over on the official Lionhead Studios website they posted up a blog post describing to gamers how sometimes a lot of the projects they work on internally don't always pan out under their Incubation label. In fact, some of the games that they work on will gain a bit of traction, get some legs and then completely fall through.
In this case, one of the games that the team was working on was called Ink Quest. It spawned from a three-day game jam where various members of Lionhead Studios would come up with a unique idea and pitch it as a possible full-production project.
The team released a video of the game you won't be playing, and you can check it out below.
I have to say, this seemed like a pretty decent adventure game. Would it likely have sold millions? Hardly. Would it had probably become a small sleeper hit? Most likely. It reminds me of the sort of game like Child of Light, where the focus is on the artistic atmosphere and exploring and enjoying the journey as it unfolds.
I don't know if it's the sort of game that would appeal to my tastes... I couldn't completely understand what was going on and how the game was played. It looked like a lot of it was focused on interactive puzzle cues and gameplay elements similar to titles like Ubisoft's Valiant Hearts.
But the bigger question is why would Lionhead Studios decide now to share this information? Why would they take the time to push out a page and describe to gamers an interactive experience that they aren't going to finish? Well the page describes it as such...
“...what's the point of creating something but then having it sit on a hard drive somewhere, never to be seen again? We want the community to share in our failures-that-are-not-failures, and so over time we're going to be sharing some of those ideas with you, hopefully evolving into a regular cycle of interesting things for you to see or play. “
I wonder if they'll continue to release blogs about games that didn't quite make the cut but received enough development, love and care to get trailers and some screenshots?
I always find it interesting to see what games get canned and what games never made it out of the concept phase. Some titles seem cool while others seem like creative foundations were laid but there just wasn't enough to build a house on it, so to speak.
You can learn more about Ink Quest by paying a visit to the official Lionhead website.