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The good folks at Netherrealm Studios have been working hard to adjust and fix Mortal Kombat X so that the game is even more balanced and fixed up than when it originally released. This includes optimizations for hitboxes, special moves, combos and more.
Over on the WB Play community blog there's a changelog for the latest update patch. Some of these updates include movelist frame data corrections, fixes for attacks and blocks, and fixes for cancels into specials. Versus session stats are also now corrected so that wins and losses are properly displayed when exiting a match to the player select or restart the match.
Some other issues such as improving matchmaking and ranked matches was also on the order for improvements, and unlike Halo: The Master Chief Collection there haven't been massive complaints about Mortal Kombat X's matchmaking.
The team also addressed a problem involving offline replays reporting “playback does not agree”. I'm sure that was probably an annoying issue for people who don't frequently play online.
A few other tweaks to the roster have also taken place. A lot of the fixes are minor, from things like Jason's special moves being fixed from delaying resurrection until after the move was over. Jax's free-hit following his x-ray has also been fixed. In the case of Kitana they added the ability for players to be able to perform her x-ray while airborne; she also has a new attack in her combo for the pretty kick. Her Glaive throw has also been adjusted where an infinite combo was possible, and they fixed a bug where the Glaive would sometimes not come out at all.
Johnny Cage's hitboxes were modified so he can more consistently hit opponents who are crouching. A few quick modifications to people like Kung Lao making his razor hat return quicker after performing Hat Spin or Orbiting Hat.
Mileena received a few touch-ups for her x-ray attacks and Quan Chi received quite a few modifications to his Summoner and Warlock variation.
Some of the other characters fixed, tweaked, modified, upgraded, downgraded or otherwise balanced for better playability includes Raiden, Shinnok, Sonya, Subzero and Takeda.
I'm sure NetherRealm Studios wants to ensure that each and every character is very well balanced before the middle of this summer when EVO 2015 gets underway. A lot of hardcore gamers will have their eyes on the fighting game scene and the games that will make the biggest splashes at this year's event.
Alongside Super Smash Bros for the Wii U, Mortal Kombat X will be one of the brand new games on display at the annual tournament alongside Tekken 7, and most likely an appearance from Street Fighter V.
Mortal Kombat X made some big waves when it released in April to a chorus of applause and plenty of squeamish protests about the overt violence and gore present in the game. DLC featuring horror icons like the Predator and Jason Voorhees helped steer the conversation back to people being too excited about the game to care about some of the talks centering around the game's gore and violence.
Mortal Kombat X is available right now on PC, PS4 and Xbox One. The Xbox 360 and PS3 versions of the game are due for release this summer.