Electronic Arts has recently launched their latest racing title as a cross-generational game for current generational consoles, the new generation consoles (excluding the Wii U) and for PC. The game is an open-world, asynchronous multiplayer title that combines a lot of the classic elements of past Need for Speed titles with a few new surprises as well.
The game's first 10 minutes are comprised of nothing more than lots of loading, the very snazzy intro sequence and lots and lots and lots of tutorials.
The thing that stands out the most to me is that the entire structure of the game is basically a recycled version of Need for Speed World. For anyone who still plays (or has played) the game will easily recognize the design of Need for Speed Rivals is pretty much a feature-for-feature replica of NFS World. That's certainly not to say it's a bad thing, it's just that I find it odd they would need such a long tutorial for a game that's been out since 2010.
Need for Speed Rivals takes place in an open world where players can drive around to wherever they want and challenge whoever they want. As mentioned, it's an identical setup to NFS World where players have a hub they can go back to in order to customize and manage the cars in the garage, and races can be participated in just by driving up to them and activating the glowing marker. Just like its MMO counterpart, you can also engage in head-to-head races with another racer by driving up to them and challenging them to a race, a feature that made its debut in Need for Speed: Underground.
Pursuit chases can also be activated rather easy by engaging police officers (assuming you're playing as a criminal). You can earn score by out-running the cops for extended periods of time.
The video walkthrough guide above gives you an easy view of a lot of the content present in the game and how to make your way through the winding roads of the pristine rural vistas that work as the atmospheric backdrop to the high-end racing that burns up the tracks between arch rivals.
I'm not entirely sure a walkthrough guide is completely necessary for a game like this, mostly given that a lot of the content is entirely self explanatory. However, for those of you looking to get a leg up on the competition or need a way to study how to race under certain conditions in order to maximize your understanding of the roadways and behavior of the vehicles, the videos aren't a bad way to study the mechanics of Rivals and apply that understanding to your own racing habits.
You can pick up Need for Speed Rivals for the PlayStation 4 right now. The game will be available for the PS3 and Xbox 360 next week, along with the release of the Xbox One and its rendition. For more information feel free to visit the official Need for Speed website.
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Staff Writer at CinemaBlend.