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Awhile ago, I put out an article about my predictions of the future of virtual reality and how I thought it was going to be this massive money pit, a passing phase among gamers. But after a few months of observing the world with their first VR devices, I think it’s safe to say I was very, very wrong.
My mind first began to switch gears when the price of the PlayStation VR was announced. I had been so sure before that a VR headset would never dip below at least $500. But as usual, PlayStation outdid themselves. So then I started to think about what this meant for future VR headsets. PlayStation had set the price bar low and that means other companies, like the Oculus Rift, would soon feel the pressure of lowering their prices as well. So that would completely eliminate the problem of cost for the VR headsets. If I can afford to buy a Wii U on a whim, then I could certainly dish out the money for a PlayStation VR.
Then I started to see all of these advancements in all parts of the world, like medical and entertainment and gaming, involving VR. Companies like Netflix and HBO are investing in VR as well as the medical field and travel industry—and even porn! It’s almost as if virtual reality is taking over the world.
But is that really such a bad thing? Virtual reality may allow us to be a little more lazy than we usually are, but in actuality, virtual reality seems to be the natural direction to go in our technology. Because if virtual reality, medical doctors might be able to solve mystery ailments they wouldn’t have otherwise correctly diagnosed, kids in school could be offered a fresh and engaging way to learn in school and traveling the world could be the easiest and cheapest thing you do from your own living room.
While I always had an inkling virtual reality would be popular for awhile, I never imagined virtual reality would come to grip our generation as much as it has, making impressions on every part of our lives. I guess I should have expected we would find a way to make it affordable, that price wasn’t the ultimate determining factor. It’s just, when I saw the price of the Oculus Rift and the incredible gaming PC you needed to even correctly run it (not having the required graphics card would be disastrous), and I thought there’s no way the average person is going to be able to afford all of that. I saw people struggling enough as it was when the Xbox One and PS4 released. But PlayStation proved me wrong and now I’m happy to say I am welcoming virtual reality with open arms.
While I couldn’t afford an Oculus Rift or HTC Vive, I am definitely waiting to get my hands on a PlayStation VR. And I can’t wait to see what virtual reality will have in store for us in the near future.