Peter Pan has a long cinematic legacy dating back all the way to the 1920s, when director Herbert Brenon first brought J.M. Barrie’s beloved protagonist to the big screen. Since then, we’ve seen many, many more adaptations in all kinds of forms – from live-action versions to cartoons to TV specials. Now the fairy tale hero is coming back to the big screen thanks to director Joe Wright’s new film Pan
- and what separates this version from every other one we’ve seen is that this is the first one to be made in 3D.
As we do with every newly released 3D film, we’ve broken down the experience watching Pan
into multiple categories to determine exactly the best way to see the movie on the big screen. To 3D or not to 3D, that is the question! So read on for the answer…
History has shown us that 3D really works best when it A) opens up exciting new worlds that can be explored with depth, and B) features a good deal of action that will maximize the space. Joe Wright’s Pan
most certainly fits into both of these criteria, and gets a perfect category score for it. If a filmmaker is going to be bringing the fantastical tale of Peter Pan back to the big screen, it makes plenty of sense to develop it as a giant spectacle and give it every opportunity to really pop.
Planning & Effort Score
Joe Wright made the decision to film Pan
in 2D and convert the film during post-production (a process that has come a long way
since the Clash of the Titans
days), but the project was always planned to be a 3D adventure. In storyboarding, production design, and crafting mise en scene, the director kept the added dimension in mind throughout filming, and made concentrated efforts to enhance
the special theatrical experience. It’s true that some films fans still look down on non-native 3D, but Pan
does deserve full credit in the planning and effort department.
Before the Window Score
With James Cameron initially working hard to focus audience’s attention on the depth aspects of 3D, the Before The Window aspect was somewhat pushed aside by Hollywood as being too gimmicky. As gimmicky as it may be, however, it’s also certainly the more entertaining aspect of the extra-dimensional experience, and Joe Wright and his team do a solid job utilizing it in Pan
. It doesn’t happen all that often, but the director does use occasion to have movie-goers share space with stars, dropping bombs, and more. When the film uses this aspect of 3D, it works well – but you’re left wanting just a bit more of it.
Beyond the Window Score
Given the work that was put into the 3D, I wish I could say that Pan
is a beautifully immersive experience, but the truth is that I was never really overwhelmed by it. There are surely plenty of moments crafted to make use of the technology, including airplane chases, rope swings, and even a couple musical numbers, but it never exactly delivers the full feeling that you’re looking into another world or that you’re going to fall into it. It’s not "cardboard cutouts
" bad, but it isn’t super impressive either.
Surely there will come a day when Hollywood technological wizards figure out a way to generate a 3D experience that doesn’t require the use of special lenses – but until that day comes filmmakers will just have to continue compensating when it comes to brightness in their movies. Joe Wright has great success with Pan
in this department, and it most certainly helps that most of the action is set during daytime and that there is a very vivid color pallet in operation. Things do get a bit muddied and greyed in the film’s darker scenes, but for the most part it isn’t one of Pan’s greater issues.
Want to see exactly how much 3D your buck is getting you while you’re in the midst of watching a film? Acquiring the answer is as simple as lowering your 3D glasses on the bridge of your nose and peeking over the frames. Viewing the movie this way, without using lenses to adjust the stereoscopic image, reveals the artificially created layers that create the extra-dimensional experience – and as a rule of thumb, the harder the screen is to watch, the stronger the 3D. With Pan
, my experience in this area was a mixed bag. Certain scenes – particular long shots or action sequences – did have a great deal of blurriness, but there were other moments in the film that I had zero issue watching with my glasses off.
Audience Health Score
Bad 3D can leave members of the audience feeling nauseous, motion sick, or headachy, and while some people are just more sensitive than others, the truth is that filmmakers can take steps to make their movies more comfortable to sit through. This primarily includes creating focal points with the technology that prevent eyes from wandering and making movie-goers ill. I’m happy to report that I walked out of my Pan
screening feeling 100% fine.