Aztez, Home, CastleStorm And KickBeat Invade Various PlayStation Consoles

By Ryan Winslett 2014-03-17 19:20:59 discussion comments
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It looks like the release train is going to keep chugging right along on PlayStation Network as a whole bunch of new games are announced for Sony’s various platforms, including Aztez and Home for the PS4 and Vita, as well as KickBeat and CastleStorm for the PS4, which are already available on the PS3 and Vita.

First up is a duo of games from Zen Studios, including Castle Storm: Definitive Edition and KickBeat for the PlayStation 4. Castle Storm is a physics-based tower defense game that allows players to protect their keep from an increasingly deadly horde of marauders. KickBeat, on the other hand, is a fighter-based rhythm game, that sees the player tapping buttons in time with the music in order to pummel a horde of enemies and chain together increasingly powerful combos. Already released on the PS3 and Vita, these games will now be completing the trifecta with a PlayStation 3 launch later this year.

Next up is Home for the PS4 and Vita, not to be confused with the PlayStation 3’s virtual life simulator. Instead, Home is an indie horror game boasting pixel art, an eerie soundtrack and a creepy world that’s best explored with the lights turned off. Benjamin Rivers, of Benjamin Rivers Inc., made the announcement official today, saying that the formerly PC and mobile exclusive will be making the jump to PlayStation consoles with all of its updates and tweaks intact.

“Part of Home’s charm is that it’s entirely dependent on the player; it isn’t a march toward Ending A or Ending B—it’s the journey itself that is affected, as all your little choices subtly change how your character perceives the world around him,” River said. “It’s a game that people love playing and then discussing afterward to compare notes and theories.”

Finally, there’s the super slick and stylish Aztez which, according to Tem Colorblind’s official announcement, will be heading to the PS4 and vita later this year.



According to artist and combat designer Ben Ruiz, Aztez has been two years in the making; a project completed by himself and Matthew wegner. Yep, that’s about as indie as you can get.

“…Aztez is about the combat, and we want to make our mark on this generation of Sony consoles with our own signature brand of digital power fantasy, and we want you to be able to do it in your home or on the move,” explained Ruiz. “Nothing makes the bus/taxi ride to work better than cutting down a hundred legendary warriors and offering their blood to the gods in real time.”
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