Bethesda is starting to lay the groundwork for their big showing at E3 this year in Los Angeles. To help build up the hype train for Dishonored 2, they've announced that the game will be launching on November 11 for the Xbox One, PS4 and PC.

Engadget picked up the news from over on the official Bethesda website, where they made the announcement ahead of a jam-packed 11-page feature that will go live in the next issue of Game Informer.

The Game Informer issue will work as a primer to Bethesda's upcoming showcase of Dishonored 2 at this year's E3, where we're likely to get some actual gameplay demonstrations of Arkane Studios' first-person, fantasy-stealth title. The special feature in Game Informer is available now via digital download, or you can pick up the actual physical issue with the full page screenshots this weekend on May 7th.

Most websites are noting that details about the gameplay of Dishonored 2 are scarce. Well, Bethesda only mentions that players will have the option to take on the roles of Empress Emily Kaldwin or Corvo Attano, stealthily taking on enemies throughout the city of Karnaca. Last year they kept the details scarce as well, only announcing that the game would be arriving in spring of 2016, but obviously it missed that window.

One of the interesting things mentioned in the brief Bethesda description is that each of the missions in the game are hand-crafted, so there is no procedural design schemes used here. Each scenario is specifically tailored for different styles of play, and what's more is that each style of play will drastically alter the outcome of the game. It kind of sounds a lot like Deus Ex: Mankind Divided.

They don't say how many different outcomes or scenarios will be available in Dishonored 2. Ultimately, we'll likely find that out when June 12th arrives and the game is showcased at E3.

Previously, we did get to see a cinematic where Emily let loose a wild collage of mystic skills to take down her foe and his robot bodyguards. Bethesda has promised that the game will contain a wide variety of weapons, gadgets and special powers, but they don't say what they are.

We do, however, get to see a few of the weapons on display in the concept art and cinematic trailer, from dress swords and naval sabres to daggers and what appears to be amputation saws. The bladed weapon selection in Dishonored 2 certainly doesn't seem to be the kind that will leave gamers wanting.

Ultimately, I'm more interested in how the AI behavior will be improved over the original Dishonored, and whether or not we'll see more challenging setups where the computer will give players a real run for their money. Games like Assassin's Creed have deluded the combat and enemy encounters down to almost laughable degrees that I'm thoroughly looking forward to some new generation AI encounters where it takes more than alternating between tapping Square and X to take down foes.

You can expect to learn more about Dishonored 2 by picking up a digital copy of Game Informer's latest issue, or you can wait and grab the physical copy on May 7th. Additionally, you can see Dishonored 2 in action at E3 on June 12, ahead of its official release on November 11.

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