Photorealistic Unity Engine Tech Demo Gets Oculus Rift, Razer Hydra Support [NSFW]
[Warning: NSFW VIDEO IS NSFW. Please don't be a noob and play this at work]
The original tech demo for the Unity 3D game engine featuring a collaboration of assets and resources from Infinite Realities and other middleware toolsets got the gaming community talking, and talking a lot about the possibilities of gaming, photorealism and the next step in the future of porn -- oops, I mean gaming. Well, the next step has arrived with Oculus Rift support and implementation of Razer's Hydra.
The tech demo above was spotted by DSO Gaming and features a quick look at some of the high poly characters that were originally showcased in the tech demo by Lee Perry Smith and HDR Labs.
The new video is all technical demonstration, but if you really need to fap feel free to take a minute to do so. For those of you with girlfriends (or boyfriends) and don't need a fap session, you can see that YouTube user ‘LipowitzFilms' takes users through a thorough tour of IR's 3D scan Unity demo using the Oculus Rift and a modified code for Razer Hydra support.
I think his tour of the demo is better than the original demo itself, because he points out a lot of fine things you might have missed the first time around. You also get his first impressions of this technology and how it kind of heavily weighs on him from a pure uncanny valley perspective. As I mentioned before, this technology makes the “uncanny” leap; it certainly bodes well for the commercial uses of Unity for doing so.
I think it's kind of funny that the guy does a lot of cupping techniques during the demo... especially around the area of the bananas. It's like he wanted to weigh the balls on the court with his hands. Sorry pal, but you're going to need bigger hands for those boys.
The porn industry probably just perked up with this kind of stuff, and rightfully so. There's a lot of money to be made by breaking up couples and giving people a reason to spend the night in... alone.
I don't know how well this will work out for teens, though. You certainly won't be able to see your mum or your pops pop in with the Oculus Rift on... and I don't know how you're going to be able to keep an eye out with one hand on the hydra and the other hand buttering the bologna. Don't let the mayonnaise hit the floor.
Anyway, the 3D technology and interactivity tools are now here. It's just up to developers to make use of this available tech and amply apply it to something worthwhile. Playing a game like Hunted or Misamata, Montas or Routine with this kind of tech and those kind of graphics would be mind blowing. Local hospitals wouldn't be treating people for damaged schlongs after they accidentally tried penetrating their wall while using the rift, they would also have to treat a ton of people for heart failure from playing stuff like Slender as well.
Welcome to the future.
Oh yeah, you can also "test" out the 3D demo scan for your own "educational" purposes by visiting the official Infinite Realities website.
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