I regret to inform you that Mario Kart 8 still isn’t here yet. But, in its absence, Nintendo is rolling out a handful of new games for folks to enjoy on the Wii U and 3DS this week, including a couple of beloved classics like Street Fighter Alpha 2 and Mega Man V.
Capcom sent out two more screenshots for their PS4 exclusive dungeon-crawler Deep Down this weekend. The company also let us know when we can expect the public beta.
The undisputed granddaddy of all “hunting” games is primed to invade Japan at some point in the future (and eventually the US, Europe and other territories after that) and it looks like those who plan to play Monster Hunter 4G will be enjoying plenty of fun in the sun as the game’s newest trailer shows off what appears to be a desert-based starting area.
Capcom has finally revealed the final new character for Ultra Street Fighter 4. The new addition to the roster is Decapre, a young woman who might look familiar to series vets.
Capcom learned from history; they've adopted features from the classics and are giving them the grand stage to shine in the upcoming PS4 exclusive, Deep Down.
Capcom has recently confirmed that the MMO version of Monster Hunter will be making its way to the west, in both America and Europe at some undisclosed time for the Wii U, Xbox 360, PC and PS3.
Capcom has announced that they will rectify their grand mistake that was the original Resident Evil 4 port on PC by re-releasing the game in HD with better... well, better everything.
Today Dead Rising 3 received a whopping 13GB patch. This title update brings several fixes and lays the groundwork for Dead Rising 3's first DLC episode, Operation Broken Eagle.
As the clock winds down to New Year's Eve, Capcom wants you to be thinking about their free-to-play role-playing game Deep Down. They've released a new "Prologue" trailer that suggests we'll find out much more about the PS4 exclusive in 2014.
Looking for a gameplay walkthrough guide of Dead Rising 3? Need help finding out what you have to do and where you have to go and how to uncover that super rare whatever-it-is you're looking for? Well, a new video walkthrough series for Microsoft and Capcom Vancouver's open-world, post-apocalyptic zombie game has gone live, catering to all your curious, dead-end, inquisitive and desperate needs.
Given that the game's comedy-horror schtick is muted greatly in favor of darker colors and more serious looking character designs, Microsoft and Capcom took the opportunity to sell the 100% okay game as a serious, post-apocalyptic zombie survival game... even though it really isn't.
Capcom Vancouver's open-world zombie action title that helps flesh out the exclusive launch line-up for the Xbox One has finally landed on the desks of reviewers and the results are a mixed bag of praise and enjoyment fused with the languishing reality that Dead Rising 3's biggest foe had nothing to do with the game mechanics and everything to do with the technical hurdles of maintaining frame rate consistency.
The frame stutter that attacked a Joystiq writer when they were previewing Dead Rising 3 for the Xbox One was somewhat of a one-off encounter. ShackNews also made mention of the frame stutter, but the rest of the Doritocracy played it mum... until today. Digital Foundry dropped a truth bomb that helps bring back the lighter fluid to the console flame wars.
Look, the frame issues that Joystiq brought out in their preview of Dead Rising 3 are very apparent. It's something that kind of plagues the game throughout the entire video playthrough. However, in all fairness, the outlier to the video is that the “teething” issues at least aren't just there without some elements of quirky fun.
720p when the game couldn't hit native 1080p? Check. 30 measly frames per second because 60 frames was beyond the system's hardware threshold? Check. Frame stutter to show that porting from the Xbox 360 to the Xbox One and cutting corners to do so doesn't always yield the best results? Double check.