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The PC version of Call of Duty: WWII is fast approaching its beta stress test, set to take place between September 29th and October 2nd. Before the beta gets underway, however, Sledgehammer and Activision decided to release the system specifications for those of you playing on PC, giving you everything you need to know so you'll have an idea as to what you'll need to play the game.
The system specs were made available over on the official Sledgehammer website. The minimum specifications for the beta will require at least a 64-bit version of Windows 7 or later. The reason for the 64-bit version is because you'll need at least 8GB of RAM to play the game, and you wouldn't be able to make use of all 8GB of RAM on a 32-bit version of Windows.
Additionally, you'll need at least 25GB of hard drive space. Now this means that the multiplayer portion of Call of Duty: WWII is nearly half the size of GTA V on PC, or put another way it's 5GB shy of being the entire size of Fallout 4. That's kind of crazy big just for the multiplayer portion of the game.
The video card requirements will see you needing at least a GTX 660 with 2GB of VRAM or an AMD Radeon HD 7850 with 2GB of VRAM or higher. Technically this isn't too bad. If you've purchased a PC within the last five years you should be a-okay, especially considering that the GTX 6xx series is literally several generations old at this point, and were top of the line before the Xbox One and PS4 were even on the market. If you have a PC that's older and doesn't have a GTX 6xx series or AMD Radeon HD 7xxx series GPU, you can literally purchase a GTX 750 for about $100 if you shop around.
You'll also need a CPU with an Intel i3 3225 or higher chipset. Now this is probably one of the lowest requirements out of the whole thing because an Intel i3 3225 is pretty old and extremely low-end. Unless it's a super budget PC, most newer computers these days will easily have something far more powerful at a decent price.
Now keep in mind that Sledgehammer has noted that the specs for beta are not representative of the final specs for the full release of Call of Duty: WWII on November 3rd later this fall. The team will be working with Raven Software to monitor and tweak the game based on the feedback from the beta participants. So some of the things could go lower or could go higher. But at the bare minimum, the barrier to entry for the game is actually quite low right now, surprisingly so.
Sledgehammer will also be directly engaging with the community in order to gauge feedback and impressions on playability. Apparently the studio really wants to ensure that everything is as smooth as possible when the game launches this fall.