Although Counter-Strike: Global Offensive isn't due for a release until sometime during this summer, it's been confirmed that the shooter's software development kit will follow after the shooter's launch.
Counter-Strike: Global Offensive's software development kit will release three months after the full game's launch, confirmedValve co-founder and managing director Gabe Newell to Seven Day Cooldown (via Polygon).
The SDK will give players the appropriate tools to mod, as well as create their own maps. Valve veteran Mike Durand, who headed the development of several SDKs for Valve's modding faithful since 2006, is currently working on the kit. Also included will be several maps from Counter-Strike 1.6 which ultimately failed to be an inclusion within Counter-Strike: Source. Newell further delved into how both past installments have had their best elements integrated into Counter Strike: Global Offensive.
"People have been playing various incarnations of Counter-Strike for a long time, and have super strong opinions on the subtleties of aiming and those kind of things, and our sense is we've done a pretty good job of taking the best of both 1.6 and Source and combining those to CS:GO. So unless the beta testers are blowing smoke up our ass, I think we've done that," stated Newell.
"Hopefully, it's gonna help consolidate the two communities, that everybody will look at it and say, 'Okay, this is the version of Counter-Strike I've been waiting for,' but we'll see. We do think though that is what it gives them: an up-to-date, current, rich-content version of the game that they've been playing."
Counter Strike: Global Offensive is currently undergoing a beta on the PC via Steam. The shooter will also see a release on both the PlayStation 3 and Xbox 360 via its respective online networks.