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Next Friday, after nearly 6 amazing years and w/ REACH & Destiny on the shelf, I say goodbye to my @Bungie family... A new adventure awaits!— Josh Hamrick (@Josh_Hamrick) March 28, 2015
To both my @Bungie family & our fans (looking at you 7th Column), from the bottom of my heart, THANK YOU! It's been an honor and a pleasure.— Josh Hamrick (@Josh_Hamrick) March 28, 2015
I'll miss @Bungie more than words can tell, but I'm excited about both new challenges and being much closer to our hometown and our family.— Josh Hamrick (@Josh_Hamrick) March 28, 2015
Bethesda! It's Bethesda! I'm going to @BethesdaStudios and I'm super stoked about it!! :-). I hope you'll continue to follow along with me!— Josh Hamrick (@Josh_Hamrick) March 28, 2015
During his years with Bungie, Hamrick also worked as sandbox designer on Halo: Reach. His employer before Bungie was Midway Studios, where he served as designer on sci-fi shooter BlackSite: Area 51.
Destiny players shouldn't be worried about Hamrick's departure, though. The development team for the game is still massive so it's probably easier for them to endure turnover, even among senior staff. Activision has invested considerably in Destiny, considering it at least a 10-year franchise. The exact size of the team is unclear but it's supposedly the most expensive game ever made so there are other designers to carry the load while Bungie searches for a replacement.
Bungie, meanwhile, still has plenty of work to do on Destiny. They've announced two more expansions for the game, and thereare reportedly several more in development as well. Beyond that, the studio is working on a sequel.