Bungie's multiplatform shooter that's basically Halo meets World of Warcraft has garnered massive amounts of media attention, so much so that the game walked away as the winner of this year's GamesCom. In addition to this, the entire event saw a volcanic rise in attendance thanks to Sony and Microsoft's next-generation consoles.

Destiny is a first-person sci-fi shooter, the game is being hailed as a property that could reach the levels of Star Wars, and surpass the fame and brand recognition of Halo, as noted in an interview with Bungie's Pete Parsons over on GamesIndustry.biz.

Parsons states that...
"We like to tell big stories and we want people to put the Destiny universe on the same shelf they put Lord of the Rings, Harry Potter or Star Wars; we've already seen they do that with Halo. We were extremely proud of what we achieved with Halo... I'm pretty convinced we are going to do it again with Destiny in a way that maybe even Halo never achieved before,"

Those are some big words coming from a company working on a brand new IP where the franchise has no clout in the entertainment space. Nevertheless, that didn't stop the game from stealing the show at this year's GamesCom.

The trade-show event crowned Bungie's shooter with the official game of the show award. That's an impressive feat for a game so far off from release.

In addition to this, GamesCom was bringing in all sorts of new faces to the event, drawing a record 340,000 people over the course of the week, with a rise in attendance over the previous year by 23 percent.

A lot of the attendance and prestige came in due part to Microsoft and Sony having two brand new consoles that are scheduled to release this holiday season. Things are heating up in a very big way like never before and we're not only seeing interest mount in the inner circles of gamedom but in the outward circles of expos and public events where both the PS4 and Xbox One are making appearances.

However, not everything went down without a hitch. Much like Microsoft's embarrassing display at E3 where many of their games were being used on high-end PCs, Sony suffered a similar feat at the hands of a Windows 7 PC when it was discovered that the PS4 renditions of some EA games were ran on high-end PCs as well.

Trade-show controversies aside, this year has been an exciting time to be a gamer, with all manner of high-end indie, mid-budget and AAA games on way, as well as a diverse selection of games coming to home consoles, portables and PCs this year and early next year.

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