The problem with modern fighting games is that they are far too complicated. Every button on the controller does something different, there are underlying systems to figure out, and combos to master. And what the hell is a hit box? No, what we need is a simpler fighting game. One that limits all characters to a single move, like a divekick. What's that you say? A game called Divekick already exists and it's headed to the PlayStation Network? Well, sweet.

Already announced for PC, it was made during GDC this week that Divekick is making its way to PlayStation consoles. The details are over on the PlayStation Blog, where creator Adam Heart discusses the game's background and its new home on the PS3.

Divekick began as a late night joke,” Heart said. “I asked aloud to my friend Stephen, 'What if there was a game called Divekick, and the characters were Dive and Kick, and the buttons were Dive and kick?' He shot up and proudly announced to me that he could make such a game and, by morning, we had a design document and we were ready to start.”

According to the post, Divekick actually serves to demonstrate how deep a single move can be in a fighting game and, once players build up some skill and start making fewer mistakes, the game becomes about “outsmarting someone and enforcing your will upon them.”

Players will get the chance to do exactly that once Divekick hits PSN sometime this summer.

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